e7793907bf
remove ranges header
2024-01-14 18:34:00 +01:00
191e74e45f
Use C++17 to support older compilers
2024-01-14 18:04:27 +01:00
c7339a4b17
lower boost requirement: 1.75
2024-01-14 16:56:11 +01:00
4deb33f54c
lower cmake requirement
2024-01-14 16:55:35 +01:00
d6474bb19d
improve return codes
2024-01-13 14:37:16 +01:00
b30024d5a3
improve output
2024-01-13 03:39:53 +01:00
84b95e7214
expand getting actions: include non-reasonable actions on request
2024-01-13 00:48:57 +01:00
35b78cb4db
Implement option to list all actions in replay
2024-01-12 23:21:58 +01:00
cdf8575283
Fix id clashes: Normalize all card positions
2024-01-12 23:07:36 +01:00
27a45561e7
remove redundant ;
2024-01-12 19:07:48 +01:00
6143d199de
remove constexpr
2024-01-12 19:06:01 +01:00
6a663563a3
remove semicolons
2024-01-12 18:22:48 +01:00
4f1e41a80a
simplify code
2024-01-12 18:05:15 +01:00
3c1fa0d0e4
Disable integrity checks by default
...
This should speed up the program drastically
2024-01-12 17:40:21 +01:00
835bf3421b
remove print
2024-01-12 15:59:51 +01:00
11043d51c8
remove unneccessary prints
2024-01-12 15:19:22 +01:00
8398173939
implement discarding dupes and sacrifice discards
2024-01-12 15:18:30 +01:00
43477b1023
better state printing: ignore trash
2024-01-12 14:59:47 +01:00
e18937c599
Revert "add card orders to deck"
...
This reverts commit 8b42819704
.
2024-01-12 14:51:13 +01:00
4ba61b0450
implement criticality of cards
2024-01-12 14:27:16 +01:00
8b42819704
add card orders to deck
2024-01-09 15:07:14 +01:00
c6a7eec903
fix assertions and when to consider stalling
2024-01-09 04:13:13 +01:00
486e459c68
handle CS games on download
2024-01-09 02:21:01 +01:00
5b6e877a51
add debug macro
2024-01-09 01:10:27 +01:00
930ba9b408
game_state: support clue starved variants
2024-01-09 01:10:19 +01:00
c7eac217a8
Implement missing output operator
2023-11-24 16:11:36 +01:00
934345e076
fix clue modifier
2023-11-20 20:04:53 +01:00
50ddeff59a
more consistent wording in output
2023-11-17 09:28:31 +01:00
03a40b601f
clean up CMakeLists.txt: add tests
2023-11-17 09:28:15 +01:00
c478258334
add unit tests
2023-11-17 09:28:15 +01:00
8cc30eb270
add comments
2023-11-16 16:29:41 +01:00
3eea38ae05
fix comments
2023-11-16 16:22:49 +01:00
ea881c5e6a
reformat code
2023-11-16 16:20:04 +01:00
43b4bec7c6
simplify functions
2023-11-16 16:03:42 +01:00
04e071c97c
use own header for producing state to reduce compilation time
2023-11-16 15:55:19 +01:00
9887d104b8
better interface for cli
2023-11-16 15:14:31 +01:00
7dc9d41aa7
pass by const&
2023-11-16 15:06:45 +01:00
f0257a1292
fix: CLI argument name
2023-11-15 23:25:30 +01:00
bdc65411ae
simplify types
2023-11-15 23:23:21 +01:00
6e0e88b97a
clean up imports
2023-11-15 23:07:39 +01:00
3244213daa
Split GameState into multiple files
...
This now allows to import a light-weight header containing
the abstract interface separately from the templated header
that manages the actual backtracking, thus speeding up compilation.
2023-11-15 22:58:09 +01:00
0dbeb6e202
remove unused hash function
2023-11-15 22:09:34 +01:00
4b427c40f9
Code cleanup: split download into parsing + downloads
2023-11-15 21:47:50 +01:00
6ce692a06f
improve program output and CLI documentation
2023-11-15 16:53:49 +01:00
ac4cf5e797
Fix unique ids to allow for discarded / lost cards
2023-11-14 14:32:49 +01:00
27b8c08ed4
more debug checks: do not use tablebase lookup and therefore check tablebase consistency
2023-11-14 13:19:33 +01:00
88cfbe21f3
set clue modifier to 0 by default
2023-11-14 13:13:49 +01:00
812a5dc790
add assertion: check no double-initialization
2023-11-12 23:50:48 +01:00
d3328725c7
better output in case of too short replays
2023-11-12 18:32:19 +01:00
32af52ae9e
Rework CLI
...
This should cover all use cases / exceptions now and is in a reasonably
good code state.
2023-11-12 17:30:44 +01:00