2023-03-02 11:04:45 +01:00
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import json
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2023-03-13 11:46:23 +01:00
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from time import sleep
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2023-03-02 13:11:06 +01:00
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from site_api import get, api, replay
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2023-03-02 11:04:45 +01:00
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from sat import COLORS, solve
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2023-03-02 22:16:43 +01:00
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from database import Game, store, load, commit, conn
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from download_data import export_game
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2023-03-13 11:46:23 +01:00
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from variants import num_suits, VARIANTS
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from alive_progress import alive_bar
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2023-03-02 11:04:45 +01:00
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2023-03-02 22:16:43 +01:00
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def update_seeds_db():
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cur2 = conn.cursor()
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with conn.cursor() as cur:
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cur.execute("SELECT num_players, seed, variant_id from games;")
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for (num_players, seed, variant_id) in cur:
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cur2.execute("SELECT COUNT(*) from seeds WHERE seed = (%s);", (seed,))
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if cur2.fetchone()[0] == 0:
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print("new seed {}".format(seed))
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cur2.execute("INSERT INTO seeds"
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"(seed, num_players, variant_id)"
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"VALUES"
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"(%s, %s, %s)",
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(seed, num_players, variant_id)
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)
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conn.commit()
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else:
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print("seed {} already found in DB".format(seed))
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2023-03-02 11:04:45 +01:00
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2023-03-02 22:16:43 +01:00
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def get_decks_of_seeds():
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cur = conn.cursor()
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cur2 = conn.cursor()
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cur.execute("SELECT seed FROM seeds WHERE deck is NULL")
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for (seed,) in cur:
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cur2.execute("SELECT id FROM games WHERE seed = (%s)", (seed,))
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(game_id,) = cur2.fetchone()
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print("Exporting game {} for seed {}.".format(game_id, seed))
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export_game(game_id)
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conn.commit()
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2023-03-02 11:04:45 +01:00
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2023-03-13 11:46:23 +01:00
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def update_trivially_feasible_games():
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cur = conn.cursor()
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for var in VARIANTS:
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2023-03-13 13:22:54 +01:00
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cur.execute("SELECT seed FROM seeds WHERE variant_id = (%s) AND feasible is null", (var['id'],))
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seeds = cur.fetchall()
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print('Checking variant {} (id {}), found {} seeds to check...'.format(var['name'], var['id'], len(seeds)))
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with alive_bar(total=len(seeds), title='{} ({})'.format(var['name'], var['id'])) as bar:
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for (seed,) in seeds:
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cur.execute("SELECT id, deck_plays, one_extra_card, one_less_card, all_or_nothing "
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"FROM games WHERE score = (%s) AND seed = (%s) ORDER BY id;",
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(5 * len(var['suits']), seed)
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)
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res = cur.fetchall()
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print("Checking seed {}: {:3} results".format(seed, len(res)))
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for (game_id, a, b, c, d) in res:
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if None in [a,b,c,d]:
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print(' Game {} not found in database, exporting...'.format(game_id))
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succ, valid = export_game(game_id)
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if not succ:
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print('Error exporting game {}.'.format(game_id))
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continue
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else:
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valid = not any([a,b,c,d])
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print(' Game {} already in database, valid: {}'.format(game_id, valid))
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if valid:
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print('Seed {:9} (variant {} / {}) found to be feasible via game {:6}'.format(seed, var['id'], var['name'], game_id))
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cur.execute("UPDATE seeds SET feasible = (%s) WHERE seed = (%s)", (True, seed))
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conn.commit()
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break
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else:
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print(' Cheaty game found')
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bar()
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2023-03-13 11:46:23 +01:00
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update_trivially_feasible_games()
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2023-03-02 13:07:53 +01:00
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exit(0)
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2023-03-13 11:46:23 +01:00
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def solve_unknown_seeds():
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for var in VARIANTS:
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cur.execute("SELECT deck FROM games WHERE seed = (%s)", (a,))
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2023-03-02 11:04:45 +01:00
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print('looked at {} games'.format(num_games))
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for i in range(2,7):
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print("Found {} seeds in {}-player in database".format(len(seeds[i]), i))
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hard_seeds = []
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for seed in seeds[3]:
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if not known_solvable(seed):
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# print("seed {} has no solve in online database".format(seed))
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hard_seeds.append(seed)
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print("Found {} seeds with no solve in database, attacking each with SAT solver"
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.format(len(hard_seeds)))
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for seed in hard_seeds:
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r = replay(seed)
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if not r:
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continue
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s, sol = solvable(r)
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if s:
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print("Seed {} was found to be solvable".format(seed))
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2023-03-02 13:07:53 +01:00
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# print(sol)
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2023-03-02 11:04:45 +01:00
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else:
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print("==============================")
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print("Found non-solvable seed {}", seed)
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print("==============================")
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