instance_finder: find hard instances on hanab.live

searches for instances with no known full score in hanab.live database
and tackles these with SAT solver
This commit is contained in:
Maximilian Keßler 2023-03-02 11:04:45 +01:00
parent f8c2919a85
commit a90ff5d451
Signed by: max
GPG Key ID: BCC5A619923C0BA5

95
instance_finder.py Normal file
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import requests
import requests_cache
import json
from sat import COLORS, solve
session = requests_cache.CachedSession('hanab.live')
def get(url):
print("sending request for " + url)
response = session.get("https://hanab.live/" + url)
if not response.status_code == 200:
return None
if "application/json" in response.headers['content-type']:
return json.loads(response.text)
def api(url):
link = "api/v1/" + url
if "?" in url:
link += "&"
else:
link += "?"
link += "size=100"
return get(link)
#r = api("variants/0")
#print(json.dumps(r, indent=4))
def replay(seed):
r = api("seed/" + str(seed))
try:
game_id = r['rows'][0]['id']
except TypeError:
return None
return get("export/" + str(game_id))
def known_solvable(seed):
link = "seed/" + seed
r = api(link)
rows = r['rows']
if not rows:
print("invalid response to seed {}".format(seed))
return False
for row in rows:
if row["score"] == 25:
return True, row["id"]
for i in range(1, (r['total_rows'] + 99) // 100):
page = api(link + "?page=" + str(i))
rows = page['rows']
for row in rows:
if row["score"] == 25:
return True, row["id"]
# print("No solution found in database for seed {}".format(seed))
return False
def solvable(replay):
deck = replay["deck"]
deck_str = " ".join(COLORS[c["suitIndex"]] + str(c["rank"]) for c in deck)
return solve(deck_str, len(replay["players"]))
seeds = {2: [], 3: [], 4: [], 5: [], 6: []}
num_games = 0
for i in range(0,1000):
r = api("variants/0?page=" + str(i))
for row in r['rows']:
num_games += 1
if row['seed'] not in seeds[row['num_players']]:
seeds[row['num_players']].append(row['seed'])
# print('found new non-max-game in 5p: ' + row['seed'])
print('looked at {} games'.format(num_games))
for i in range(2,7):
print("Found {} seeds in {}-player in database".format(len(seeds[i]), i))
hard_seeds = []
for seed in seeds[3]:
if not known_solvable(seed):
# print("seed {} has no solve in online database".format(seed))
hard_seeds.append(seed)
print("Found {} seeds with no solve in database, attacking each with SAT solver"
.format(len(hard_seeds)))
for seed in hard_seeds:
r = replay(seed)
if not r:
continue
s, sol = solvable(r)
if s:
print("Seed {} was found to be solvable".format(seed))
print(sol)
else:
print("==============================")
print("Found non-solvable seed {}", seed)
print("==============================")