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import json
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from time import sleep
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from site_api import get , api , replay
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from sat import COLORS , solve
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from database import Game , store , load , commit , conn
from download_data import export_game
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from variants import num_suits , VARIANTS
from alive_progress import alive_bar
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from compress import decompress_deck
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import concurrent . futures
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from threading import Lock
from time import sleep
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MAX_PROCESSES = 6
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def update_seeds_db ( ) :
cur2 = conn . cursor ( )
with conn . cursor ( ) as cur :
cur . execute ( " SELECT num_players, seed, variant_id from games; " )
for ( num_players , seed , variant_id ) in cur :
cur2 . execute ( " SELECT COUNT(*) from seeds WHERE seed = ( %s ); " , ( seed , ) )
if cur2 . fetchone ( ) [ 0 ] == 0 :
print ( " new seed {} " . format ( seed ) )
cur2 . execute ( " INSERT INTO seeds "
" (seed, num_players, variant_id) "
" VALUES "
" ( %s , %s , %s ) " ,
( seed , num_players , variant_id )
)
conn . commit ( )
else :
print ( " seed {} already found in DB " . format ( seed ) )
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def get_decks_of_seeds ( ) :
cur = conn . cursor ( )
cur2 = conn . cursor ( )
cur . execute ( " SELECT seed FROM seeds WHERE deck is NULL " )
for ( seed , ) in cur :
cur2 . execute ( " SELECT id FROM games WHERE seed = ( %s ) " , ( seed , ) )
( game_id , ) = cur2 . fetchone ( )
print ( " Exporting game {} for seed {} . " . format ( game_id , seed ) )
export_game ( game_id )
conn . commit ( )
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def update_trivially_feasible_games ( ) :
cur = conn . cursor ( )
for var in VARIANTS :
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cur . execute ( " SELECT seed FROM seeds WHERE variant_id = ( %s ) AND feasible is null " , ( var [ ' id ' ] , ) )
seeds = cur . fetchall ( )
print ( ' Checking variant {} (id {} ), found {} seeds to check... ' . format ( var [ ' name ' ] , var [ ' id ' ] , len ( seeds ) ) )
with alive_bar ( total = len ( seeds ) , title = ' {} ( {} ) ' . format ( var [ ' name ' ] , var [ ' id ' ] ) ) as bar :
for ( seed , ) in seeds :
cur . execute ( " SELECT id, deck_plays, one_extra_card, one_less_card, all_or_nothing "
" FROM games WHERE score = ( %s ) AND seed = ( %s ) ORDER BY id; " ,
( 5 * len ( var [ ' suits ' ] ) , seed )
)
res = cur . fetchall ( )
print ( " Checking seed {} : {:3} results " . format ( seed , len ( res ) ) )
for ( game_id , a , b , c , d ) in res :
if None in [ a , b , c , d ] :
print ( ' Game {} not found in database, exporting... ' . format ( game_id ) )
succ , valid = export_game ( game_id )
if not succ :
print ( ' Error exporting game {} . ' . format ( game_id ) )
continue
else :
valid = not any ( [ a , b , c , d ] )
print ( ' Game {} already in database, valid: {} ' . format ( game_id , valid ) )
if valid :
print ( ' Seed {:9} (variant {} / {} ) found to be feasible via game {:6} ' . format ( seed , var [ ' id ' ] , var [ ' name ' ] , game_id ) )
cur . execute ( " UPDATE seeds SET feasible = ( %s ) WHERE seed = ( %s ) " , ( True , seed ) )
conn . commit ( )
break
else :
print ( ' Cheaty game found ' )
bar ( )
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def get_decks_for_all_seeds ( ) :
cur = conn . cursor ( )
cur . execute ( " SELECT id "
" FROM games "
" INNER JOIN seeds "
" ON seeds.seed = games.seed "
" WHERE "
" seeds.deck is null "
" AND "
" games.id = ( "
" SELECT id FROM games WHERE games.seed = seeds.seed LIMIT 1 "
" ) "
)
print ( " Exporting decks for all seeds " )
res = cur . fetchall ( )
with alive_bar ( len ( res ) , title = " Exporting decks " ) as bar :
for ( game_id , ) in res :
export_game ( game_id )
bar ( )
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mutex = Lock ( )
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def solve_seed ( seed , num_players , deck_compressed ) :
deck = decompress_deck ( deck_compressed )
solvable , solution = solve ( deck , num_players )
mutex . acquire ( )
lcur = conn . cursor ( )
lcur . execute ( " UPDATE seeds SET feasible = ( %s ) WHERE seed = ( %s ) " , ( solvable , seed ) )
conn . commit ( )
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if not solvable :
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with open ( ' unsolvable_seeds ' , ' a ' ) as f :
f . write ( ' {} -player, seed {} \n ' . format ( num_players , seed ) )
# print('Seed {} ({} players) not solvable: {}'.format(seed, num_players, deck))
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mutex . release ( )
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def solve_unknown_seeds ( ) :
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cur = conn . cursor ( )
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for var in VARIANTS :
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cur . execute ( " SELECT seed, num_players, deck FROM seeds WHERE variant_id = ( %s ) AND feasible IS NULL AND deck IS NOT NULL ORDER BY num_players DESC " , ( var [ ' id ' ] , ) )
res = cur . fetchall ( )
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with concurrent . futures . ProcessPoolExecutor ( max_workers = MAX_PROCESSES ) as executor :
fs = [ executor . submit ( solve_seed , * r ) for r in res ]
with alive_bar ( len ( res ) , title = ' Seed solving on {} ' . format ( var [ ' name ' ] ) ) as bar :
for f in concurrent . futures . as_completed ( fs ) :
bar ( )
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break
solve_unknown_seeds ( )
exit ( 0 )
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print ( ' looked at {} games ' . format ( num_games ) )
for i in range ( 2 , 7 ) :
print ( " Found {} seeds in {} -player in database " . format ( len ( seeds [ i ] ) , i ) )
hard_seeds = [ ]
for seed in seeds [ 3 ] :
if not known_solvable ( seed ) :
# print("seed {} has no solve in online database".format(seed))
hard_seeds . append ( seed )
print ( " Found {} seeds with no solve in database, attacking each with SAT solver "
. format ( len ( hard_seeds ) ) )
for seed in hard_seeds :
r = replay ( seed )
if not r :
continue
s , sol = solvable ( r )
if s :
print ( " Seed {} was found to be solvable " . format ( seed ) )
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# print(sol)
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else :
print ( " ============================== " )
print ( " Found non-solvable seed {} " , seed )
print ( " ============================== " )