add method to solve seeds. start to implement threading

This commit is contained in:
Maximilian Keßler 2023-03-13 23:47:59 +01:00
parent 91aa786ef9
commit 151e15177f
Signed by: max
GPG Key ID: BCC5A619923C0BA5

View File

@ -6,6 +6,10 @@ from database import Game, store, load, commit, conn
from download_data import export_game
from variants import num_suits, VARIANTS
from alive_progress import alive_bar
from compress import decompress_deck
from concurrent.futures import ProcessPoolExecutor
from threading import Lock
from time import sleep
def update_seeds_db():
@ -73,15 +77,76 @@ def update_trivially_feasible_games():
print(' Cheaty game found')
bar()
update_trivially_feasible_games()
exit(0)
def get_decks_for_all_seeds():
cur = conn.cursor()
cur.execute("SELECT id "
"FROM games "
" INNER JOIN seeds "
" ON seeds.seed = games.seed"
" WHERE"
" seeds.deck is null"
" AND"
" games.id = ("
" SELECT id FROM games WHERE games.seed = seeds.seed LIMIT 1"
" )"
)
print("Exporting decks for all seeds")
res = cur.fetchall()
with alive_bar(len(res), title="Exporting decks") as bar:
for (game_id,) in res:
export_game(game_id)
bar()
def solve_seed(seed, num_players, deck_compressed):
print('Process {} start'.format(seed))
deck = decompress_deck(deck_compressed)
print('Process {} decompressed deck: {}'.format(seed, deck))
solvable, solution = solve(deck, num_players)
# bar()
print('Process {} finished computation'.format(seed))
mutex.acquire()
print('Process {} got mutex'.format(seed))
lcur = conn.cursor()
print('Process {} obtained cursor'.format(seed))
lcur.execute("UPDATE seeds SET feasible = (%s) WHERE seed = (%s)", (solvable, seed))
conn.commit()
if not solvable:
print('Seed {} ({} players) not solvable: {}'.format(seed, num_players, deck))
print('thread finished')
# bar()
mutex.release()
def solve_unknown_seeds():
cur = conn.cursor()
for var in VARIANTS:
cur.execute("SELECT deck FROM games WHERE seed = (%s)", (a,))
cur.execute("SELECT seed, num_players, deck FROM seeds WHERE variant_id = (%s) AND feasible IS NULL AND deck IS NOT NULL ORDER BY num_players DESC", (var['id'],))
res = cur.fetchall()
mutex = Lock()
# with alive_bar(len(res), title='Seed solving on {}'.format(var['name'])) as bar:
def test():
print("test!")
sleep(5)
print('Starting process pool')
with ProcessPoolExecutor(max_workers=2) as executor:
for r in res[:5]:
print('submitting task: {}, {}, {}'.format(*r))
f = executor.submit(solve_seed, *r)
sleep(.5)
executor.shutdown(wait=True)
break
solve_unknown_seeds()
exit(0)
print('looked at {} games'.format(num_games))