5c4a2bb4f7
Store rationals without denominator
...
Instead of storing a rational for evey game state,
we just store how many of the factorial(draw pile size) many
game states can be won.
This allows us to save only one 64-bit integer per game state instead of
two and thus reduces memory consumption of the program significantly.
Also, this makes some computations a bit easier, since we do not have to
normalize when recursing - we can just add the numbe of winnable states
for each possible draw.
On the other hand, this means that upon lookup, we have to normalize the
stored values again to retrieve the probabilities.
In particular, one needs to know what the draw pile size of the game
state is in order to interpret the value of the state.
2024-02-09 15:58:15 +01:00
afb6fee540
intoduce CLI option to reduce memory consumption
2024-02-08 22:08:44 +01:00
bfc731ae36
Introduce option for HanabiState to save memory
2024-02-08 21:54:39 +01:00
27922de8e8
introduce function to select which states to save to map
2024-02-08 21:44:57 +01:00
f0a496a8f0
Use parallel_hashmap library for better performance
...
This drastically reduces memory usage and also gains some performance.
Since this is a drop-in replacement, there is essentially no downside in
using this.
2024-02-07 19:52:02 +01:00
5507f8e5dc
Introduce using directive for map type
...
This sets up for quick testing of different maps with the same interface
2024-02-07 18:59:08 +01:00
3985ffaac4
fix type
2024-02-06 21:06:58 +01:00
80290a85f9
add missing files for version generation
2024-02-05 22:28:15 +01:00
9d1d27d65c
deactivate debug macro
2024-02-05 22:20:40 +01:00
7699b20498
CMake: Fix version generation: regenare on every build
2024-02-05 19:17:26 +01:00
742266fe82
Include version information into program
2024-02-03 13:21:58 +01:00
62aabe17f5
fix sort order
2024-02-01 22:26:24 +01:00
47d59464cd
backtracking: consider striking at 8 clues
2024-02-01 22:26:08 +01:00
863baf3acd
consider playing trash at 8 clues
2024-01-17 18:22:20 +01:00
03abd08418
Merge branch 'main' into cpr-fetch-content
2024-01-14 18:34:15 +01:00
e7793907bf
remove ranges header
2024-01-14 18:34:00 +01:00
759386f21b
Merge branch 'main' into cpr-fetch-content
2024-01-14 18:05:08 +01:00
191e74e45f
Use C++17 to support older compilers
2024-01-14 18:04:27 +01:00
c7339a4b17
lower boost requirement: 1.75
2024-01-14 16:56:11 +01:00
4deb33f54c
lower cmake requirement
2024-01-14 16:55:35 +01:00
45f7c98c60
lower boost requirement: 1.75
2024-01-14 15:12:02 +01:00
585d5512b6
lower cmake requirement
2024-01-14 15:10:32 +01:00
a2d6f0a743
use fetch_content for cpr installation
2024-01-14 14:37:23 +01:00
d6474bb19d
improve return codes
2024-01-13 14:37:16 +01:00
b30024d5a3
improve output
2024-01-13 03:39:53 +01:00
84b95e7214
expand getting actions: include non-reasonable actions on request
2024-01-13 00:48:57 +01:00
35b78cb4db
Implement option to list all actions in replay
2024-01-12 23:21:58 +01:00
cdf8575283
Fix id clashes: Normalize all card positions
2024-01-12 23:07:36 +01:00
27a45561e7
remove redundant ;
2024-01-12 19:07:48 +01:00
6143d199de
remove constexpr
2024-01-12 19:06:01 +01:00
6a663563a3
remove semicolons
2024-01-12 18:22:48 +01:00
4f1e41a80a
simplify code
2024-01-12 18:05:15 +01:00
3c1fa0d0e4
Disable integrity checks by default
...
This should speed up the program drastically
2024-01-12 17:40:21 +01:00
835bf3421b
remove print
2024-01-12 15:59:51 +01:00
11043d51c8
remove unneccessary prints
2024-01-12 15:19:22 +01:00
8398173939
implement discarding dupes and sacrifice discards
2024-01-12 15:18:30 +01:00
43477b1023
better state printing: ignore trash
2024-01-12 14:59:47 +01:00
e18937c599
Revert "add card orders to deck"
...
This reverts commit 8b42819704
.
2024-01-12 14:51:13 +01:00
4ba61b0450
implement criticality of cards
2024-01-12 14:27:16 +01:00
8b42819704
add card orders to deck
2024-01-09 15:07:14 +01:00
c6a7eec903
fix assertions and when to consider stalling
2024-01-09 04:13:13 +01:00
486e459c68
handle CS games on download
2024-01-09 02:21:01 +01:00
5b6e877a51
add debug macro
2024-01-09 01:10:27 +01:00
930ba9b408
game_state: support clue starved variants
2024-01-09 01:10:19 +01:00
c7eac217a8
Implement missing output operator
2023-11-24 16:11:36 +01:00
934345e076
fix clue modifier
2023-11-20 20:04:53 +01:00
50ddeff59a
more consistent wording in output
2023-11-17 09:28:31 +01:00
03a40b601f
clean up CMakeLists.txt: add tests
2023-11-17 09:28:15 +01:00
c478258334
add unit tests
2023-11-17 09:28:15 +01:00
8cc30eb270
add comments
2023-11-16 16:29:41 +01:00