Endgame-Analyzer/main.cpp

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//
// Created by maximilian on 7/13/23.
//
#include <boost/rational.hpp>
#include <cstdint>
#include <iostream>
#include <optional>
#include <vector>
#include "game_state.h"
#include "download.h"
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#include "myassert.h"
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namespace Hanabi {
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void download(int turn) {
auto game = Download::get_game("1004116", turn);
std::cout << "Analysing state: " << *game << std::endl;
auto res = game->backtrack(1);
std::cout.precision(10);
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std::cout << "Probability with optimal play: " << res << std::endl;
std::cout << "Enumerated " << game->enumerated_states() << " states" << std::endl;
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}
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void print_sizes() {
std::cout << "size of card -> hand map: " << sizeof(HanabiState<5, 3, 4>)
<< std::endl;
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unsigned exp = 32;
std::cout << "Pair size: " << sizeof(std::pair<std::uint32_t, float>)
<< std::endl;
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std::cout << sizeof(boost::rational<int>) << std::endl;
std::cout << (1ul << exp) << std::endl;
}
}
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int main(int argc, char *argv[]) {
// Hanabi::test_game();
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if(argc == 2) {
std::string turn (argv[1]);
Hanabi::download(std::stoi(turn));
}
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return 0;
}