Endgame-Analyzer/main.cpp

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//
// Created by maximilian on 7/13/23.
//
#include <boost/rational.hpp>
#include <cstdint>
#include <iostream>
#include <optional>
#include <vector>
#include "game_state.h"
#include "download.h"
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namespace Hanabi {
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void test_game() {
HanabiState<2, 2, 5> state;
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state._stacks[0] = 2;
state._stacks[1] = 3;
Card r41 = {0, 4, 1};
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state._draw_pile.push_back({r41, 1});
state._hands[0] = {y0, y1, y2, r0, r1};
state._hands[1] = {r1, r1, y1, r3, r2};
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state._card_positions[r1] = 0;
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state._weighted_draw_pile_size = 1;
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auto state2 = state;
auto a = state.play(4);
std::cout << state;
state.revert(a);
std::cout << state << std::endl;
std::cout << state2 << std::endl;
assert(state._hands == state2._hands);
assert(state._draw_pile == state2._draw_pile);
assert(state._card_positions == state2._card_positions);
assert(state == state2);
}
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void download() {
auto game = Download::get_game<4,3,5>("1004480.json", 36);
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std::cout << game << std::endl;
auto res = game.backtrack();
std::cout << res << std::endl;
}
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void print_sizes() {
std::cout << "size of card -> hand map: " << sizeof(HanabiState<5, 3, 4>)
<< std::endl;
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unsigned exp = 32;
std::cout << "Pair size: " << sizeof(std::pair<std::uint32_t, float>)
<< std::endl;
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std::cout << sizeof(boost::rational<int>) << std::endl;
std::cout << (1ul << exp) << std::endl;
}
}
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int main() {
// Hanabi::test_game();
Hanabi::download();
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return 0;
}