fix compression: value of voteTerminate now set to 0 to prevent index overflow

This commit is contained in:
Maximilian Keßler 2023-03-14 09:12:46 +01:00
parent 0e7deaf0dd
commit e04d3a9025
Signed by: max
GPG key ID: BCC5A619923C0BA5

View file

@ -37,7 +37,7 @@ class ActionType(Enum):
ColorClue = 2
RankClue = 3
EndGame = 4
VoteTerminate = 5
VoteTerminate = 5 ## hack: online, this is encoded as a 10
class Action():
@ -71,7 +71,7 @@ class Action():
return "Undefined action"
def compress_actions(actions: List[Action]) -> str:
def compress_actions(actions: List[Action], game_id=None) -> str:
minType = 0
maxType = 0
if len(actions) != 0:
@ -82,6 +82,10 @@ def compress_actions(actions: List[Action]) -> str:
## We encode action values with +1 to differentiate
# null (encoded 0) and 0 (encoded 1)
value = 0 if action.value is None else action.value + 1
if action.type == ActionType.VoteTerminate:
value = 0
with open('vote_terminate_actions.txt', 'a') as f:
f.write('target: {}, value: {}, game_id: {}\n'.format(action.target, action.value, game_id))
a = BASE62[typeRange * value + (action.type.value - minType)]
b = BASE62[action.target]
return a + b