fix database regarding difference of no and empty color/rank clues
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parent
b29b7af2b0
commit
98c9f56f36
3 changed files with 26 additions and 16 deletions
17
database.py
17
database.py
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@ -159,8 +159,10 @@ def init_static_tables():
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synesthesia = var.get('synesthesia', False)
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synesthesia = var.get('synesthesia', False)
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chimneys = var.get('chimneys', False)
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chimneys = var.get('chimneys', False)
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funnels = var.get('funnels', False)
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funnels = var.get('funnels', False)
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no_color_clues = var.get('colorCluesTouchNothing', False)
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no_color_clues = var.get('clueColors', None) == []
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no_rank_clues = var.get('rankCluesTouchNothing', False)
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no_rank_clues = var.get('clueRanks', None) == []
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empty_color_clues = var.get('colorCluesTouchNothing', False)
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empty_rank_clues = var.get('rankCluesTouchNothing', False)
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odds_and_evens = var.get('oddsAndEvens', False)
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odds_and_evens = var.get('oddsAndEvens', False)
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up_or_down = var.get('upOrDown', False)
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up_or_down = var.get('upOrDown', False)
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critical_fours = var.get('criticalFours', False)
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critical_fours = var.get('criticalFours', False)
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@ -171,7 +173,6 @@ def init_static_tables():
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special_rank_no_colors = var.get('specialNoClueColors', False)
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special_rank_no_colors = var.get('specialNoClueColors', False)
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special_rank_all_colors = var.get('specialAllClueColors', False)
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special_rank_all_colors = var.get('specialAllClueColors', False)
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special_rank = var.get('specialRank', None)
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special_rank = var.get('specialRank', None)
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clue_ranks = var.get('clueRanks', [1, 2, 3, 4, 5])
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assert(not all([special_rank_all_ranks, special_rank_no_ranks]))
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assert(not all([special_rank_all_ranks, special_rank_no_ranks]))
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assert(not all([special_rank_all_colors, special_rank_no_colors]))
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assert(not all([special_rank_all_colors, special_rank_no_colors]))
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@ -182,15 +183,15 @@ def init_static_tables():
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cur.execute(
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cur.execute(
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"INSERT INTO variants ("
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"INSERT INTO variants ("
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"id, name, clue_starved, throw_it_in_a_hole, alternating_clues, synesthesia, chimneys, funnels,"
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"id, name, clue_starved, throw_it_in_a_hole, alternating_clues, synesthesia, chimneys, funnels,"
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"no_color_clues, no_rank_clues, odds_and_evens, up_or_down, critical_fours, num_suits, special_rank,"
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"no_color_clues, no_rank_clues, empty_color_clues, empty_rank_clues, odds_and_evens, up_or_down,"
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"special_rank_ranks, special_rank_colors"
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"critical_fours, num_suits, special_rank, special_rank_ranks, special_rank_colors"
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")"
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")"
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"VALUES"
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"VALUES"
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"(%s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s)",
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"(%s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s)",
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(
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(
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var_id, name, clue_starved, throw_it_in_a_hole, alternating_clues, synesthesia, chimneys, funnels,
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var_id, name, clue_starved, throw_it_in_a_hole, alternating_clues, synesthesia, chimneys, funnels,
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no_color_clues, no_rank_clues, odds_and_evens, up_or_down, critical_fours, num_suits, special_rank,
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no_color_clues, no_rank_clues, empty_color_clues, empty_rank_clues, odds_and_evens, up_or_down,
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special_rank_ranks, special_rank_colors
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critical_fours, num_suits, special_rank, special_rank_ranks, special_rank_colors
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)
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)
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)
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)
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@ -62,6 +62,8 @@ CREATE TABLE variants (
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funnels BOOLEAN NOT NULL DEFAULT FALSE,
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funnels BOOLEAN NOT NULL DEFAULT FALSE,
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no_color_clues BOOLEAN NOT NULL DEFAULT FALSE,
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no_color_clues BOOLEAN NOT NULL DEFAULT FALSE,
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no_rank_clues BOOLEAN NOT NULL DEFAULT FALSE,
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no_rank_clues BOOLEAN NOT NULL DEFAULT FALSE,
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empty_color_clues BOOLEAN NOT NULL DEFAULT FALSE,
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empty_rank_clues BOOLEAN NOT NULL DEFAULT FALSE,
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odds_and_evens BOOLEAN NOT NULL DEFAULT FALSE,
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odds_and_evens BOOLEAN NOT NULL DEFAULT FALSE,
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up_or_down BOOLEAN NOT NULL DEFAULT FALSE,
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up_or_down BOOLEAN NOT NULL DEFAULT FALSE,
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critical_fours BOOLEAN NOT NULL DEFAULT FALSE,
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critical_fours BOOLEAN NOT NULL DEFAULT FALSE,
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15
variants.py
15
variants.py
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@ -1,5 +1,6 @@
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import enum
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import enum
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from typing import List
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from typing import List
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from hanabi import DeckCard, ActionType
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from database import cur
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from database import cur
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@ -76,8 +77,8 @@ class Suit:
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class Variant:
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class Variant:
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def __init__(
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def __init__(
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self, name, clue_starved, throw_it_in_a_hole, alternating_clues, synesthesia, chimneys, funnels,
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self, name, clue_starved, throw_it_in_a_hole, alternating_clues, synesthesia, chimneys, funnels,
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no_color_clues, no_rank_clues, odds_and_evens, up_or_down, critical_fours, special_rank,
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no_color_clues, no_rank_clues, empty_color_clues, empty_rank_clues, odds_and_evens, up_or_down,
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special_rank_ranks, special_rank_colors, suits: List[Suit]
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critical_fours, special_rank, special_rank_ranks, special_rank_colors, suits: List[Suit]
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):
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):
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self.name = name
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self.name = name
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self.clue_starved = clue_starved
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self.clue_starved = clue_starved
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@ -88,6 +89,8 @@ class Variant:
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self.funnels = funnels
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self.funnels = funnels
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self.no_color_clues = no_color_clues
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self.no_color_clues = no_color_clues
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self.no_rank_clues = no_rank_clues
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self.no_rank_clues = no_rank_clues
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self.empty_color_clues = empty_color_clues
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self.empty_rank_clues = empty_rank_clues
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self.odds_and_evens = odds_and_evens
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self.odds_and_evens = odds_and_evens
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self.up_or_down = up_or_down
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self.up_or_down = up_or_down
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self.critical_fours = critical_fours
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self.critical_fours = critical_fours
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@ -99,6 +102,7 @@ class Variant:
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self.suits = suits
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self.suits = suits
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self.colors = []
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self.colors = []
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if not self.no_color_clues:
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for suit in self.suits:
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for suit in self.suits:
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for color in suit.colors:
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for color in suit.colors:
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if color not in self.colors:
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if color not in self.colors:
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@ -106,13 +110,16 @@ class Variant:
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self.num_colors = len(self.colors)
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self.num_colors = len(self.colors)
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def rank_touches(self, card: DeckCard, value: int):
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pass
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@staticmethod
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@staticmethod
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def from_db(var_id):
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def from_db(var_id):
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cur.execute(
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cur.execute(
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"SELECT "
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"SELECT "
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"name, clue_starved, throw_it_in_a_hole, alternating_clues, synesthesia, chimneys, funnels, "
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"name, clue_starved, throw_it_in_a_hole, alternating_clues, synesthesia, chimneys, funnels, "
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"no_color_clues, no_rank_clues, odds_and_evens, up_or_down, critical_fours, special_rank, "
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"no_color_clues, no_rank_clues, empty_color_clues, empty_rank_clues, odds_and_evens, up_or_down,"
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"special_rank_ranks, special_rank_colors "
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"critical_fours, special_rank, special_rank_ranks, special_rank_colors "
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"FROM variants WHERE id = %s",
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"FROM variants WHERE id = %s",
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(var_id,)
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(var_id,)
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)
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)
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