282 lines
9.5 KiB
Python
282 lines
9.5 KiB
Python
import json
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import psycopg2
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from typing import Optional, Dict
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## global connection
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conn = psycopg2.connect("dbname=hanab-live user=postgres")
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## cursor
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cur = conn.cursor()
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# cur.execute("DROP TABLE games;")
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# conn.commit()
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# exit(0)
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## check if table exists, else create it
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def create_games_table():
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tablename = "games"
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cur.execute(
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"SELECT EXISTS (SELECT FROM pg_tables WHERE schemaname = 'public' AND tablename = '{}');".format(tablename))
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a = cur.fetchone()
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if a[0] is False:
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print("Creating table '{}'".format(tablename))
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cur.execute(
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"CREATE TABLE {} ("
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"id INT PRIMARY KEY,"
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"num_players SMALLINT NOT NULL,"
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"score SMALLINT NOT NULL,"
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"seed TEXT NOT NULL,"
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"variant_id SMALLINT NOT NULL,"
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"deck_plays BOOLEAN,"
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"one_extra_card BOOLEAN,"
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"one_less_card BOOLEAN,"
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"all_or_nothing BOOLEAN,"
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"num_turns SMALLINT,"
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"actions TEXT"
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")".format(tablename))
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conn.commit()
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# else:
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# print("table already exists")
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def create_seeds_table():
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tablename = 'seeds'
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cur.execute(
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"SELECT EXISTS (SELECT FROM pg_tables WHERE schemaname = 'public' AND tablename = '{}');".format(tablename))
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a = cur.fetchone()
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if a[0] is False:
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print("Creating table '{}'".format(tablename))
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cur.execute(
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"CREATE TABLE {} ("
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"seed TEXT NOT NULL PRIMARY KEY,"
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"num_players SMALLINT NOT NULL,"
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"variant_id SMALLINT NOT NULL,"
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"feasible BOOLEAN," # theoretical solvability
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"max_score_theoretical SMALLINT," # if infeasible, max score
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"deck VARCHAR(60)"
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")".format(tablename))
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conn.commit()
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def init_static_tables():
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# check if table already exists
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create = False
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tables = ['suits', 'colors', 'suit_colors', 'variants', 'variant_suits']
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for table in tables:
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cur.execute(
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"SELECT EXISTS (SELECT FROM pg_tables WHERE schemaname = 'public' AND tablename = '{}');".format(table)
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)
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a = cur.fetchone()
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if a[0] is False:
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create = True
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if not create:
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pass
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# init tables in database
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with open("variant_suits_schema.sql", "r") as f:
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cur.execute(f.read())
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with open("suits.json", "r") as f:
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suits: Dict = json.loads(f.read())
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with open('variants.json', 'r') as f:
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variants = json.loads(f.read())
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suits_to_reverse = set()
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for var in variants:
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for suit in var['suits']:
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if 'Reversed' in suit:
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suits_to_reverse.add(suit.replace(' Reversed', ''))
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for suit in suits:
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name: str = suit['name']
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display_name: str = suit.get('displayName', name)
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abbreviation = suit.get('abbreviation', name[0].upper())
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all_colors = suit.get('allClueColors', False)
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no_color_clues = suit.get('noClueColors', False)
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all_ranks = suit.get('allClueRanks', False)
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no_rank_clues = suit.get('noClueRanks', False)
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prism = suit.get('prism', False)
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dark = suit.get('oneOfEach', False)
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assert([all_colors, no_color_clues, prism].count(True) <= 1)
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assert(not all([no_rank_clues, all_ranks]))
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color_clues = 2 if all_colors else (0 if no_color_clues else 1)
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rank_clues = 2 if all_ranks else (0 if no_rank_clues else 1)
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clue_colors = suit.get('clueColors', [name] if (color_clues == 1 and not prism) else [])
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for rev in [False, True]:
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if rev is True and name not in suits_to_reverse:
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break
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suit_name = name
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suit_name += ' Reversed' if rev else ''
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cur.execute(
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"INSERT INTO suits (name, display_name, abbreviation, rank_clues, color_clues, dark, reversed, prism)"
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"VALUES"
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"(%s, %s, %s, %s, %s, %s, %s, %s)",
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(suit_name, display_name, abbreviation, rank_clues, color_clues, dark, rev, prism)
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)
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cur.execute(
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"SELECT id FROM suits WHERE name = %s",
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(suit_name,)
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)
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suit_id = cur.fetchone()
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for color in clue_colors:
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if not rev:
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cur.execute(
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"INSERT INTO colors (name) VALUES (%s)"
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"ON CONFLICT (name) DO NOTHING",
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(color,)
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)
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cur.execute(
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"SELECT id FROM colors WHERE name = %s",
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(color,)
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)
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color_id = cur.fetchone()
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cur.execute(
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"INSERT INTO suit_colors (suit_id, color_id) VALUES"
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"(%s, %s)",
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(suit_id, color_id)
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)
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for var in variants:
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var_id = var['id']
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name = var['name']
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clue_starved = var.get('clueStarved', False)
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throw_it_in_a_hole = var.get('throwItInHole', False)
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alternating_clues = var.get('alternatingClues', False)
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synesthesia = var.get('synesthesia', False)
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chimneys = var.get('chimneys', False)
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funnels = var.get('funnels', False)
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no_color_clues = var.get('clueColors', None) == []
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no_rank_clues = var.get('clueRanks', None) == []
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empty_color_clues = var.get('colorCluesTouchNothing', False)
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empty_rank_clues = var.get('rankCluesTouchNothing', False)
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odds_and_evens = var.get('oddsAndEvens', False)
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up_or_down = var.get('upOrDown', False)
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critical_fours = var.get('criticalFours', False)
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suits = var['suits']
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num_suits = len(suits)
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special_rank_no_ranks = var.get('specialNoClueRanks', False)
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special_rank_all_ranks = var.get('specialAllClueRanks', False)
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special_rank_no_colors = var.get('specialNoClueColors', False)
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special_rank_all_colors = var.get('specialAllClueColors', False)
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special_rank = var.get('specialRank', None)
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assert(not all([special_rank_all_ranks, special_rank_no_ranks]))
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assert(not all([special_rank_all_colors, special_rank_no_colors]))
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special_rank_ranks = 2 if special_rank_all_ranks else (0 if special_rank_no_ranks else 1)
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special_rank_colors = 2 if special_rank_all_colors else (0 if special_rank_no_colors else 1)
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cur.execute(
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"INSERT INTO variants ("
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"id, name, clue_starved, throw_it_in_a_hole, alternating_clues, synesthesia, chimneys, funnels,"
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"no_color_clues, no_rank_clues, empty_color_clues, empty_rank_clues, odds_and_evens, up_or_down,"
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"critical_fours, num_suits, special_rank, special_rank_ranks, special_rank_colors"
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")"
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"VALUES"
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"(%s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s)",
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(
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var_id, name, clue_starved, throw_it_in_a_hole, alternating_clues, synesthesia, chimneys, funnels,
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no_color_clues, no_rank_clues, empty_color_clues, empty_rank_clues, odds_and_evens, up_or_down,
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critical_fours, num_suits, special_rank, special_rank_ranks, special_rank_colors
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)
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)
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for index, suit in enumerate(suits):
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cur.execute(
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"SELECT id FROM suits WHERE name = %s",
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(suit,)
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)
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suit_id = cur.fetchone()
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if suit_id is None:
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print(suit)
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cur.execute(
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"INSERT INTO variant_suits (variant_id, suit_id, index) VALUES (%s, %s, %s)",
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(var_id, suit_id, index)
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)
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conn.commit()
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create_games_table()
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create_seeds_table()
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init_static_tables()
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class Game():
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def __init__(self, info=None):
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self.id = -1
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self.num_players = -1
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self.score = -1
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self.seed = ""
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self.variant_id = -1
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self.deck_plays = None
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self.one_extra_card = None
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self.one_less_card = None
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self.all_or_nothing = None
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self.num_turns = None
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if type(info) == dict:
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self.__dict__.update(info)
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@staticmethod
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def from_tuple(t):
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g = Game()
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g.id = t[0]
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g.num_players = t[1]
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g.score = t[2]
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g.seed = t[3]
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g.variant_id = t[4]
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g.deck_plays = t[5]
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g.one_extra_card = t[6]
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g.one_less_card = t[7]
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g.all_or_nothing = t[8]
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g.num_turns = t[9]
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return g
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def __eq__(self, other):
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return self.__dict__ == other.__dict__
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def load(game_id: int) -> Optional[Game]:
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cur.execute("SELECT * from games WHERE id = {};".format(game_id))
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a = cur.fetchone()
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if a is None:
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return None
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else:
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return Game.from_tuple(a)
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def store(game: Game):
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stored = load(game.id)
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if stored is None:
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# print("inserting game with id {} into DB".format(game.id))
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cur.execute(
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"INSERT INTO games"
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"(id, num_players, score, seed, variant_id)"
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"VALUES"
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"(%s, %s, %s, %s, %s);",
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(game.id, game.num_players, game.score, game.seed, game.variant_id)
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)
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else:
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if not stored == game:
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print("Already stored game with id {}, aborting".format(game.id))
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print("Stored game is: {}".format(stored.__dict__))
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print("New game is: {}".format(game.__dict__))
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def commit():
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conn.commit()
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