Commit graph

12 commits

Author SHA1 Message Date
b69cb6d974
Rework probability printing
Outputting of probabilities is now done in unified way.
This ensures that we can handle both rational and floating-point
probabilities in all program parts properly.

The compile-time macro
NUSE_RATIONAL_PROBABILITIES
can now be defined to use floating-point probabilities instead
of real rational ones.

Using floating-point results in roughly 10% speedup.
2023-10-02 12:37:24 +02:00
0cc069485d
CLI: align action probabilities in output 2023-09-26 23:20:49 +02:00
05d348b7e4
correct action parsing 2023-09-14 17:06:06 +02:00
849c0a6538
change some types 2023-08-12 19:55:10 +02:00
38e99cf662
remove unused card operators 2023-08-12 19:46:14 +02:00
70a6000884
clean up imports 2023-08-12 19:43:22 +02:00
034a7a95a1
split download.h into separate header and source 2023-08-12 19:15:05 +02:00
4e860f49cc
better user output/error handlin when game cannot be initialized 2023-08-12 18:58:12 +02:00
b1c1f41c6e
add cli command to dump id parts 2023-08-12 18:48:01 +02:00
012b73879f
add sorts to position vectors for bijective id mapping 2023-08-12 14:00:54 +02:00
23978ada76
improve error handling 2023-08-12 12:17:55 +02:00
46554a7e33
split into src and include folder 2023-08-12 11:44:56 +02:00