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14
README.md
14
README.md
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@ -3,26 +3,24 @@
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This is a [greasemonkey](https://github.com/greasemonkey/greasemonkey) userscript for [onlinetichu.com](onlinetichu.com) to count cards.
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This is a [greasemonkey](https://github.com/greasemonkey/greasemonkey) userscript for [onlinetichu.com](onlinetichu.com) to count cards.
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## Features
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## Features
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All of these can be toggled individually via buttons after activating the extension via the counter on the top right
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- Keeps track all cards played:
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- Keeps track all cards played:
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- Toggle display of cards with button
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- Toggle display of cards with button
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- Toggle between remaining / played cards
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- Toggle between remaining / played cards
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- Disable and remove `Auto Fold`
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- Disable and remove 'Auto Fold' functionality, which leaks information
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- Replaced with a 'Smart Fold' functionality, which automatically folds iff
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- Replaced with a 'Smart Fold' functionality, which automatically folds iff
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- the player has less than 4 cards remaining
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- the player has less than 4 cards remaining
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- the current combination consists of more card than the player has on their hand
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- the current combination consists of more card than the player has on their hand
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- `autoWish`:
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- automatically selects (as a default) the value of the card which you gave to the player of your right
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- in case of a dog selects an ace as default
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- `davidProtection`:
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- warns you on folding when you have cards selected
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- fold a second time to actually fold in this case
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Possibly more in the future
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Possibly more in the future
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## Usage
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## Usage
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- qutebrowser: just copy this userscript into the `greasemonkey` monkey folder in your qute config directory
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- qutebrowser: just copy this userscript into the `greasemonkey` monkey folder in your qute config directory
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Usually, this is `.config/qutebrowser/greasemonkey`.
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Usually, this is `.config/qutebrowser/greasemonkey`.
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- Firefox: Install the [greasemonkey](https://addons.mozilla.org/en-US/firefox/addon/greasemonkey/) add-on.
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Now you have to visit a website where this script is hosted with a `.user.js` extension.
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Unfortunately, I found no better way of installing user scripts to greasemonkey
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The latest (or at least a) release (read: version that is not obviously broken) is available at
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https://maximilian-kessler.de/files/greasemonkey/onlinetichu-counter.user.js
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On visiting [onlinetichu.com](onlinetichu.com), you should now automatically have the corresponding buttons and functionality
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On visiting [onlinetichu.com](onlinetichu.com), you should now automatically have the corresponding buttons and functionality
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available in the upper status bar.
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available in the upper status bar.
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@ -1,11 +1,9 @@
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// ==UserScript==
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// ==UserScript==
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// @name onlinetichu.com card counter
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// @name onlinetichu.com card counter
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// @version 1.4.0
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// @version 1.0.2
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// @description automatically count cards at onlinetichu.com
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// @description automatically count cards at onlinetichu.com
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// @author kesslermaximilian
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// @match *://*.onlinetichu.com/Site/Game/Table/*
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// @match *://*.onlinetichu.com/Site/Game/Table/*
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// @author Maximilian Keßler
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// @namespace https://gitlab.com/kesslermaximilian/onlinetichu-counter
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// @license MIT
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// ==/UserScript==
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// ==/UserScript==
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// disable auto fold functionality completely
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// disable auto fold functionality completely
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@ -18,52 +16,18 @@ function injectCounter() {
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var myStyles = `
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var myStyles = `
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#playedHigh {
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#playedHigh {
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position: absolute;
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position: absolute;
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top: 45px;
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top: 620px;
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left: 5px;
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width: 850px;
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width: 935px;
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height: 120px;
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height: 120px;
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}
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}
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#playedLow {
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#playedLow {
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position: absolute;
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position: absolute;
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top: 170px;
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top: 750px;
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left: 5px;
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width: 850px;
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width: 935px;
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height: 120px;
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height: 120px;
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}
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}
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#counterField {
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position: absolute;
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width: 945px;
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height: 300px;
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top: 635px;
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border: 1px solid black;
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box-shadow: 1px 1px 1px #555;
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background: #88CC00;
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}
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#controlBar {
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position: absolute;
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min-height: 32px;
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width: 925px;
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top: 5px;
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left: 5px;
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border-radius: 20px;
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background: #000000;
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}
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#controlButtonsLeft {
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position: absolute;
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top: 4px;
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left: 15px;
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}
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#controlButtonsRight {
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position: absolute;
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top: 4px;
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right: 15px;
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}
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.playedCardsLayout {
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.playedCardsLayout {
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position: absolute;
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position: absolute;
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height: 125px;
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height: 125px;
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@ -80,70 +44,48 @@ function injectCounter() {
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border: 1px solid #000000;
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border: 1px solid #000000;
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}
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}
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.playedCardsLayoutSmall {
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position: absolute;
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height: 62px;
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}
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.playedCardsLayoutSmall .card {
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width: 40px;
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height: 60px;
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border-radius: 3px;
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float: left;
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margin-left: -25px;
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text-align: left;
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box-shadow: 1px 1px 3px #555;
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border: 1px solid #000000;
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background-size: contain;
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}
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.singleCard {
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width: 40px;
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height: 60px;
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border-radius: 3px;
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text-align: left;
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box-shadow: 1px 1px 3px #555;
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border: 1px solid #000000;
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background-size: contain;
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float: right;
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}
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.playedCardsLayout .card:hover {
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.playedCardsLayout .card:hover {
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z-index: 1400;
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z-index: 1400;
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}
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}
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`
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`
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var card = document.createElement('div');
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card.className = "card c3-5 singleCard";
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document.getElementById('westPlayerName').appendChild(card);
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var styleSheet = document.createElement("style")
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var styleSheet = document.createElement("style")
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styleSheet.innerText = myStyles;
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styleSheet.innerText = myStyles;
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console.log(styleSheet);
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console.log(styleSheet);
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document.head.appendChild(styleSheet);
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document.head.appendChild(styleSheet);
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var controlBar = document.createElement('div');
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controlBar.id = 'controlBar';
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var controlButtonsLeft = document.createElement('div');
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controlButtonsLeft.className = 'btn-group';
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controlButtonsLeft.id = 'controlButtonsLeft';
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var controlButtonsRight = document.createElement('div');
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controlButtonsRight.className = 'btn-group';
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controlButtonsRight.id = 'controlButtonsRight';
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var davidProtectionButton = document.createElement('button');
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davidProtectionButton.className = "btn btn-success btn-xs";
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davidProtectionButton.id = "davidProtection";
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davidProtectionButton.type = "button";
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davidProtectionButton.innerHTML = 'David protection: <span id="davidProtectionValue" data-on="On" data-off="Off">Off</span>';
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var autoWishButton = document.createElement('button');
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autoWishButton.className = "btn btn-info btn-xs";
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autoWishButton.id = "autoWish";
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autoWishButton.type = "button";
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autoWishButton.innerHTML = 'Auto Wish: <span id="autoWishValue" data-on="On" data-off="Off">Off</span>';
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var showRemainingButton = document.createElement('button');
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showRemainingButton.className = "btn btn-info btn-xs";
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showRemainingButton.id = "showRemaining";
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showRemainingButton.type = "button";
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showRemainingButton.innerHTML = 'Show: <span id="showRemainingValue" data-on="Remaining" data-off="Played">Remaining</span>';
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var showOwnCardsButton = document.createElement('button');
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showOwnCardsButton.className = "btn btn-primary btn-xs";
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showOwnCardsButton.id = "showOwnCards";
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showOwnCardsButton.type = "button";
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showOwnCardsButton.innerHTML = 'OwnCards: <span id="showOwnCardsValue" data-on="Shown" data-off="Hidden">Shown</span>';
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var showCountedCardsButton = document.createElement('button');
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showCountedCardsButton.className = "btn btn-success btn-xs";
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showCountedCardsButton.id = "showCountedCards";
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showCountedCardsButton.type = "button";
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showCountedCardsButton.innerHTML = 'Show cards: <span id="showCountedCardsValue" data-on="Yes" data-off="No">No</span>';
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controlButtonsRight.appendChild(showOwnCardsButton);
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controlButtonsRight.appendChild(showRemainingButton);
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controlButtonsRight.appendChild(showCountedCardsButton);
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controlButtonsLeft.appendChild(davidProtectionButton);
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controlButtonsLeft.appendChild(autoWishButton);
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controlBar.appendChild(controlButtonsLeft);
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controlBar.appendChild(controlButtonsRight);
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var counterField = document.createElement("div");
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counterField.id = 'counterField';
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counterField.appendChild(controlBar);
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// add an extra field where we will put down the played cards
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// add an extra field where we will put down the played cards
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var cardsField = document.createElement('div');
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var cardsField = document.createElement('div');
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cardsField.id = 'cardsField';
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cardsField.id = 'cardsField';
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@ -161,21 +103,19 @@ function injectCounter() {
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playedLow.className = 'row';
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playedLow.className = 'row';
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playedLow.hidden = true;
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playedLow.hidden = true;
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counterField.appendChild(playedHigh);
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counterField.appendChild(playedLow);
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tableIG = document.getElementById('gameField').parentNode;
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tableIG = document.getElementById('gameField').parentNode;
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tableIG.appendChild(counterField);
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tableIG.appendChild(playedHigh);
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tableIG.appendChild(playedLow);
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var createCardPlace = function(value, shift, node) {
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var createCardPlace = function(value, shift, node) {
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var playedCards = document.createElement('ul');
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var playedCards = document.createElement('ul');
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playedCards.id = 'playedCards' + value;
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playedCards.id = 'playedCards' + value;
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// playedCards.className = 'layoutPlayedCards list-unstyled col-lg-2';
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// playedCards.className = 'layoutPlayedCards list-unstyled col-lg-2';
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// playedCards.className = 'playedCardsLayout list-unstyled';
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// playedCards.className = 'playedCardsLayout list-unstyled';
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playedCards.className = 'playedCardsLayout list-unstyled';
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playedCards.className = 'playedCardsLayoutSmall list-unstyled';
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playedCards.style.width = '160px';
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playedCards.style.width = '160px';
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playedCards.style.marginLeft = '25px';
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playedCards.style.marginLeft = '25px';
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playedCards.style.left = shift*127 + 'px';
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playedCards.style.left = shift*129 + 'px';
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node.appendChild(playedCards);
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node.appendChild(playedCards);
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}
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}
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@ -194,44 +134,25 @@ function injectCounter() {
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smartFoldButton.className = "btn btn-danger btn-xs";
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smartFoldButton.className = "btn btn-danger btn-xs";
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smartFoldButton.id = "smartFold";
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smartFoldButton.id = "smartFold";
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smartFoldButton.type = "button";
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smartFoldButton.type = "button";
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smartFoldButton.innerHTML = 'Smart fold: <span id="smartFoldValue" data-on="On" data-off="Off">Off</span>';
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smartFoldButton.innerHTML = 'Smart fold: <span id="smartFoldValue" data-on="Yes" data-off="No">Yes</span>';
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var showCardCounterButton = document.createElement('button');
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var showPlayedButton = document.createElement('button');
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showCardCounterButton.className = "btn btn-primary btn-xs";
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showPlayedButton.className = "btn btn-primary btn-xs";
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showCardCounterButton.id = "showCardCounter";
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showPlayedButton.id = "showPlayed";
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showCardCounterButton.type = "button";
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showPlayedButton.type = "button";
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showCardCounterButton.innerHTML = 'Card Counter: <span id="showCardCounterValue" data-on="On" data-off="Off">No</span>';
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showPlayedButton.innerHTML = 'Show counted cards: <span id="showPlayedValue" data-on="Yes" data-off="No">No</span>';
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var showRemainingButton = document.createElement('button');
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showRemainingButton.className = "btn btn-info btn-xs";
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showRemainingButton.id = "showRemaining";
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showRemainingButton.type = "button";
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showRemainingButton.innerHTML = 'Show: <span id="showRemainingValue" data-on="Remaining" data-off="Played">Remaining</span>';
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buttons = document.getElementById('statusButtons');
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buttons = document.getElementById('statusButtons');
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buttons.insertBefore(showCardCounterButton, document.getElementById('autoFold'));
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buttons.insertBefore(showRemainingButton, document.getElementById('autoFold'));
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buttons.insertBefore(showPlayedButton, document.getElementById('autoFold'));
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buttons.insertBefore(smartFoldButton, document.getElementById('autoFold'));
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buttons.insertBefore(smartFoldButton, document.getElementById('autoFold'));
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var patchPlayerStats = function(direction) {
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playerLevel = document.getElementById(direction + 'PlayerLevel');
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playerGoldTourns = document.getElementById(direction + 'PlayerGoldTourns');
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playerTichu = document.getElementById(direction + 'PlayerTichu');
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playerDiv = playerLevel.parentElement;
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playerDiv.removeChild(playerLevel);
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playerDiv.removeChild(playerGoldTourns);
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playerMyLevel = document.createElement('div');
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playerMyLevel.id = direction + 'PlayerMyLevel';
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playerMyLevel.innerText = '';
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playerTichuCoefficient = document.createElement('div');
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playerTichuCoefficient.id = direction + 'PlayerTichuCoefficient';
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playerTichuCoefficient.innerText = '';
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playerDiv.insertBefore(playerMyLevel, playerTichu);
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playerDiv.insertBefore(playerTichuCoefficient, playerTichu);
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||||||
}
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patchPlayerStats('south');
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patchPlayerStats('north');
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patchPlayerStats('east');
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patchPlayerStats('west');
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// playedCards.
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// playedCards.
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// ot.$gameField.insertAfter(playedCards, ot.$gameField.lastChild);
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// ot.$gameField.insertAfter(playedCards, ot.$gameField.lastChild);
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@ -240,58 +161,22 @@ function injectCounter() {
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$playedCards: {},
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$playedCards: {},
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$smartFold: $('#smartFold'),
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$smartFold: $('#smartFold'),
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$smartFoldValue: $('#smartFoldValue'),
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$smartFoldValue: $('#smartFoldValue'),
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$showCardCounter: $('#showCardCounter'),
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$showPlayed: $('#showPlayed'),
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$showCardCounterValue: $('#showCardCounterValue'),
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$showPlayedValue: $('#showPlayedValue'),
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$showRemaining: $('#showRemaining'),
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$showRemaining: $('#showRemaining'),
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$showRemainingValue: $('#showRemainingValue'),
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$showRemainingValue: $('#showRemainingValue'),
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$showOwnCards: $('#showOwnCards'),
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$showOwnCardsValue: $('#showOwnCardsValue'),
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$showCountedCards: $('#showCountedCards'),
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$showCountedCardsValue: $('#showCountedCardsValue'),
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$davidProtection: $('#davidProtection'),
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|
||||||
$autoWishValue: $('#autoWishValue'),
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$autoWish: $('#autoWish'),
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$davidProtectionValue: $('#davidProtectionValue'),
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||||||
$playedHigh: $('#playedHigh'),
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$playedHigh: $('#playedHigh'),
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||||||
$playedLow: $('#playedLow'),
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$playedLow: $('#playedLow'),
|
||||||
$counterField: $('#counterField'),
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|
||||||
$playerMyLevel: {
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|
||||||
'east': $('#eastPlayerMyLevel'),
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|
||||||
'north': $('#northPlayerMyLevel'),
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||||||
'west': $('#westPlayerMyLevel'),
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|
||||||
'south': $('#southPlayerMyLevel'),
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|
||||||
},
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|
||||||
$playerTichuCoefficient: {
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||||||
'east': $('#eastPlayerTichuCoefficient'),
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||||||
'north': $('#northPlayerTichuCoefficient'),
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|
||||||
'west': $('#westPlayerTichuCoefficient'),
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|
||||||
'south': $('#southPlayerTichuCoefficient'),
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|
||||||
},
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|
||||||
|
|
||||||
// dynamic game state
|
|
||||||
allCards: {},
|
allCards: {},
|
||||||
playedCards: {},
|
playedCards: {},
|
||||||
totalPlayed: [],
|
totalPlayed: [],
|
||||||
exchangedTo: {},
|
exchangedTo: {},
|
||||||
exchangedFrom: {},
|
exchangedFrom: {},
|
||||||
handCardShuffle: [],
|
smartFold: true,
|
||||||
playerNames: {},
|
showPlayed: false,
|
||||||
ownCards: [],
|
|
||||||
|
|
||||||
// config values, triggered with buttons
|
|
||||||
smartFold: false,
|
|
||||||
showCardCounter: false,
|
|
||||||
showOwnCards: true,
|
|
||||||
showRemaining: true,
|
showRemaining: true,
|
||||||
showCountedCards: false,
|
bombAfterFold: null,
|
||||||
davidProtection: false,
|
|
||||||
autoWish: false,
|
|
||||||
shuffleCards: true,
|
|
||||||
|
|
||||||
// dynamic feature state
|
|
||||||
davidProtectionTriggered: true,
|
|
||||||
bombAfterFold: null, // to implement
|
|
||||||
stats: {},
|
|
||||||
|
|
||||||
util: {
|
util: {
|
||||||
displayCardsHtmlString: function(cards) {
|
displayCardsHtmlString: function(cards) {
|
||||||
|
@ -335,106 +220,11 @@ function injectCounter() {
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
return contained;
|
return contained;
|
||||||
},
|
|
||||||
|
|
||||||
extractInt: function(text) {
|
|
||||||
num = /\d+(m|k)?/.exec(text)[0];
|
|
||||||
if (num.includes('k')) {
|
|
||||||
return 1000 * parseInt(num.split('k')[0]);
|
|
||||||
} else if (num.includes('m')) {
|
|
||||||
return 1000000 * parseInt(num.split('m')[0]);
|
|
||||||
}
|
|
||||||
return parseInt(num);
|
|
||||||
},
|
|
||||||
|
|
||||||
extractFloat: function(text) {
|
|
||||||
num = /\d+(\.\d+)?/.exec(text)[0];
|
|
||||||
return parseFloat(num);
|
|
||||||
},
|
|
||||||
|
|
||||||
// warning: note that this is async
|
|
||||||
getStats: function(user) {
|
|
||||||
$.get('https://www.onlinetichu.com/Site/Profiles/User/' + user, null, function(text){
|
|
||||||
statsNav = $(text).find('#nav-statistics');
|
|
||||||
wbox1 = statsNav.children()[1];
|
|
||||||
|
|
||||||
c1 = wbox1.children[0].children[0].children[1].children;
|
|
||||||
c2 = wbox1.children[0].children[0].children[2].children;
|
|
||||||
|
|
||||||
|
|
||||||
var generalStats = {
|
|
||||||
level: otc.util.extractInt( c1[0].innerText),
|
|
||||||
nextLevelIn: otc.util.extractFloat( c1[1].innerText),
|
|
||||||
rating: otc.util.extractInt( c1[2].innerText),
|
|
||||||
games: otc.util.extractFloat( c1[3].innerText),
|
|
||||||
wins: otc.util.extractFloat( c1[4].innerText.split("-")[0]),
|
|
||||||
defeats: otc.util.extractFloat( c1[4].innerText.split("-")[1]),
|
|
||||||
winningPercentage: (otc.util.extractFloat( c1[5].innerText)).toFixed(1),
|
|
||||||
goldGames: otc.util.extractFloat( c1[6].innerText),
|
|
||||||
goldWins: otc.util.extractFloat( c1[7].innerText.split("-")[0]),
|
|
||||||
goldDefeats: otc.util.extractFloat( c1[7].innerText.split("-")[1]),
|
|
||||||
goldWinningPercentage: otc.util.extractFloat( c1[8].innerText),
|
|
||||||
points: otc.util.extractInt( c1[9].innerText),
|
|
||||||
rounds: otc.util.extractInt( c1[10].innerText),
|
|
||||||
oneTwo: otc.util.extractInt( c1[11].innerText),
|
|
||||||
grandTichuPercentage: otc.util.extractFloat( c2[0].innerText),
|
|
||||||
grandTichuCalled: otc.util.extractInt( c2[1].innerText),
|
|
||||||
grandTichuSuccessful: otc.util.extractInt( c2[2].innerText),
|
|
||||||
tichuPercentage: otc.util.extractFloat( c2[3].innerText),
|
|
||||||
tichuCalled: otc.util.extractInt( c2[4].innerText),
|
|
||||||
tichuSuccessful: otc.util.extractInt( c2[5].innerText),
|
|
||||||
tournaments: otc.util.extractInt( c2[6].innerText),
|
|
||||||
tournamentsFirstAward: otc.util.extractInt( c2[7].innerText),
|
|
||||||
tournamentsSecondAward: otc.util.extractInt( c2[8].innerText),
|
|
||||||
abandonments: otc.util.extractInt( c2[9].innerText)
|
|
||||||
};
|
|
||||||
|
|
||||||
lostGrand = generalStats.grandTichuCalled - generalStats.grandTichuSuccessful;
|
|
||||||
lostTichu = generalStats.tichuCalled - generalStats.tichuSuccessful;
|
|
||||||
|
|
||||||
var customStats = {
|
|
||||||
abandonmentRate: (generalStats.abandonments / (generalStats.games + generalStats.goldGames) * 100).toFixed(1),
|
|
||||||
grandTichuUnsuccesful: lostGrand,
|
|
||||||
tichuUnsuccesful: lostTichu,
|
|
||||||
tichuCoefficient: (( (generalStats.grandTichuSuccessful - lostGrand) * 200 + (generalStats.tichuSuccessful - lostTichu) * 100 ) / generalStats.rounds).toFixed(1),
|
|
||||||
oneTwoCoefficient: (100 * generalStats.oneTwo / generalStats.rounds).toFixed(1) // note that we only use 100 here, as a One-Two is scored for both players. This way, this is better comparable to the tichuCoefficient
|
|
||||||
}
|
|
||||||
|
|
||||||
var userStats = {
|
|
||||||
custom: customStats,
|
|
||||||
general: generalStats
|
|
||||||
}
|
|
||||||
|
|
||||||
otc.stats[user] = userStats ;
|
|
||||||
// console.log('Fetched stats of user ' + user);
|
|
||||||
|
|
||||||
// update stats shown at table
|
|
||||||
otc.action.updateDisplayStats();
|
|
||||||
});
|
|
||||||
}
|
}
|
||||||
},
|
},
|
||||||
|
|
||||||
action: {
|
action: {
|
||||||
|
|
||||||
selectAutoWish: function() {
|
|
||||||
if (otc.exchangedTo['east'] == null) {
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
val = 0;
|
|
||||||
if (otc.exchangedTo['east'].Shape < 4 ) {
|
|
||||||
val = otc.exchangedTo['east'].Value;
|
|
||||||
} else if (otc.exchangedTo['east'].Shape == 5) {
|
|
||||||
val = 14; // wish for ace by default if we gave a dog to the right
|
|
||||||
}
|
|
||||||
button = document.getElementById("askCard_" + val);
|
|
||||||
button.click();
|
|
||||||
},
|
|
||||||
|
|
||||||
deSelectAutoWish: function() {
|
|
||||||
button = document.getElementById("askCard_0");
|
|
||||||
button.click();
|
|
||||||
},
|
|
||||||
|
|
||||||
handlePlayedCard: function(card) {
|
handlePlayedCard: function(card) {
|
||||||
index = 0;
|
index = 0;
|
||||||
// special cards have Shapes 4,5,6,7. We group them at value 1
|
// special cards have Shapes 4,5,6,7. We group them at value 1
|
||||||
|
@ -467,19 +257,11 @@ function injectCounter() {
|
||||||
}
|
}
|
||||||
},
|
},
|
||||||
|
|
||||||
reset: function() {
|
resetPlayedCards: function() {
|
||||||
for(let i = 1; i < 15; i++) {
|
for(let i = 1; i < 15; i++) {
|
||||||
otc.playedCards[i] = [];
|
otc.playedCards[i] = [];
|
||||||
}
|
}
|
||||||
dirs = ['east', 'north', 'west'];
|
|
||||||
for (i in dirs) {
|
|
||||||
otc.exchangedTo[dirs[i]] = null;
|
|
||||||
otc.exchangedFrom[dirs[i]] = null;
|
|
||||||
}
|
|
||||||
otc.totalPlayed = [];
|
otc.totalPlayed = [];
|
||||||
otc.handCardShuffle = [];
|
|
||||||
otc.playerNames = {};
|
|
||||||
otc.stats = {};
|
|
||||||
},
|
},
|
||||||
|
|
||||||
drawPlayedCards: function() {
|
drawPlayedCards: function() {
|
||||||
|
@ -487,7 +269,7 @@ function injectCounter() {
|
||||||
if (otc.showRemaining) {
|
if (otc.showRemaining) {
|
||||||
cards = [];
|
cards = [];
|
||||||
for(let j=0; j < otc.allCards[i].length; j ++) {
|
for(let j=0; j < otc.allCards[i].length; j ++) {
|
||||||
if(!otc.util.cardInArray(otc.allCards[i][j], otc.playedCards[i]) && (otc.showOwnCards || !otc.util.cardInArray(otc.allCards[i][j], otc.ownCards))) {
|
if(!otc.util.cardInArray(otc.allCards[i][j], otc.playedCards[i])) {
|
||||||
cards.push(otc.allCards[i][j]);
|
cards.push(otc.allCards[i][j]);
|
||||||
}
|
}
|
||||||
otc.$playedCards[i].html(otc.util.displayCardsHtmlString(cards));
|
otc.$playedCards[i].html(otc.util.displayCardsHtmlString(cards));
|
||||||
|
@ -496,24 +278,6 @@ function injectCounter() {
|
||||||
otc.$playedCards[i].html(otc.util.displayCardsHtmlString(otc.playedCards[i]));
|
otc.$playedCards[i].html(otc.util.displayCardsHtmlString(otc.playedCards[i]));
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
},
|
|
||||||
|
|
||||||
updateDisplayStats: function() {
|
|
||||||
dirs = ['east', 'north', 'south', 'west'];
|
|
||||||
for(i in dirs) {
|
|
||||||
stats = otc.stats[otc.playerNames[dirs[i]]];
|
|
||||||
if (stats != undefined) {
|
|
||||||
t = 'L' + stats.general.level + ' A' + stats.custom.abandonmentRate + ' W' + stats.general.winningPercentage + '';
|
|
||||||
otc.$playerMyLevel[dirs[i]].text(t);
|
|
||||||
|
|
||||||
t = 'T' + stats.custom.tichuCoefficient + ' O' + stats.custom.oneTwoCoefficient;
|
|
||||||
otc.$playerTichuCoefficient[dirs[i]].text(t);
|
|
||||||
} else {
|
|
||||||
otc.$playerMyLevel[dirs[i]].text('');
|
|
||||||
otc.$playerTichuCoefficient[dirs[i]].text('');
|
|
||||||
}
|
|
||||||
}
|
|
||||||
// console.log('updated shown stats');
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -522,7 +286,7 @@ function injectCounter() {
|
||||||
window.otc = OnlineTichuCounter;
|
window.otc = OnlineTichuCounter;
|
||||||
}
|
}
|
||||||
|
|
||||||
otc.$counterField.hide();
|
otc.$showRemaining.hide();
|
||||||
|
|
||||||
// add functionality to smartFold button
|
// add functionality to smartFold button
|
||||||
otc.$smartFold.click(function () {
|
otc.$smartFold.click(function () {
|
||||||
|
@ -535,47 +299,18 @@ function injectCounter() {
|
||||||
});
|
});
|
||||||
|
|
||||||
// add functionality to show button
|
// add functionality to show button
|
||||||
otc.$showCardCounter.click(function () {
|
otc.$showPlayed.click(function () {
|
||||||
otc.showCardCounter = !otc.showCardCounter;
|
otc.showPlayed = !otc.showPlayed;
|
||||||
if (otc.showCardCounter) {
|
if (otc.showPlayed) {
|
||||||
otc.$showCardCounterValue.text(otc.$showCardCounterValue.data('on'));
|
otc.$showPlayedValue.text(otc.$showPlayedValue.data('on'));
|
||||||
otc.$counterField.show();
|
|
||||||
} else {
|
|
||||||
otc.$showCardCounterValue.text(otc.$showCardCounterValue.data('off'));
|
|
||||||
otc.$counterField.hide();
|
|
||||||
}
|
|
||||||
});
|
|
||||||
|
|
||||||
otc.$showCountedCards.click(function () {
|
|
||||||
otc.showCountedCards = !otc.showCountedCards;
|
|
||||||
if (otc.showCountedCards) {
|
|
||||||
otc.$showCountedCardsValue.text(otc.$showCountedCardsValue.data('on'));
|
|
||||||
otc.$playedHigh.show();
|
otc.$playedHigh.show();
|
||||||
otc.$playedLow.show();
|
otc.$playedLow.show();
|
||||||
|
otc.$showRemaining.show();
|
||||||
} else {
|
} else {
|
||||||
otc.$showCountedCardsValue.text(otc.$showCountedCardsValue.data('off'));
|
otc.$showPlayedValue.text(otc.$showPlayedValue.data('off'));
|
||||||
otc.$playedHigh.hide();
|
otc.$playedHigh.hide();
|
||||||
otc.$playedLow.hide();
|
otc.$playedLow.hide();
|
||||||
}
|
otc.$showRemaining.hide();
|
||||||
});
|
|
||||||
|
|
||||||
otc.$davidProtection.click(function () {
|
|
||||||
otc.davidProtection = !otc.davidProtection;
|
|
||||||
if (otc.davidProtection) {
|
|
||||||
otc.$davidProtectionValue.text(otc.$davidProtectionValue.data('on'));
|
|
||||||
} else {
|
|
||||||
otc.$davidProtectionValue.text(otc.$davidProtectionValue.data('off'));
|
|
||||||
}
|
|
||||||
});
|
|
||||||
|
|
||||||
otc.$autoWish.click(function () {
|
|
||||||
otc.autoWish = !otc.autoWish;
|
|
||||||
if (otc.autoWish) {
|
|
||||||
otc.$autoWishValue.text(otc.$autoWishValue.data('on'));
|
|
||||||
otc.action.selectAutoWish();
|
|
||||||
} else {
|
|
||||||
otc.$autoWishValue.text(otc.$autoWishValue.data('off'));
|
|
||||||
otc.action.deSelectAutoWish();
|
|
||||||
}
|
}
|
||||||
});
|
});
|
||||||
|
|
||||||
|
@ -589,40 +324,13 @@ function injectCounter() {
|
||||||
otc.action.drawPlayedCards();
|
otc.action.drawPlayedCards();
|
||||||
});
|
});
|
||||||
|
|
||||||
otc.$showOwnCards.click(function () {
|
|
||||||
otc.showOwnCards = !otc.showOwnCards;
|
|
||||||
if (otc.showOwnCards) {
|
|
||||||
otc.$showOwnCardsValue.text(otc.$showOwnCardsValue.data('on'));
|
|
||||||
} else {
|
|
||||||
otc.$showOwnCardsValue.text(otc.$showOwnCardsValue.data('off'));
|
|
||||||
}
|
|
||||||
otc.action.drawPlayedCards();
|
|
||||||
});
|
|
||||||
|
|
||||||
for(let i = 1; i < 15; i++) {
|
for(let i = 1; i < 15; i++) {
|
||||||
otc.$playedCards[i] = $('#playedCards' + i);
|
otc.$playedCards[i] = $('#playedCards' + i);
|
||||||
}
|
}
|
||||||
|
|
||||||
otc.action.reset();
|
otc.action.resetPlayedCards();
|
||||||
otc.util.populateAllCards();
|
otc.util.populateAllCards();
|
||||||
|
|
||||||
// overwrite functionality of fold button
|
|
||||||
ot.$fold.unbind();
|
|
||||||
ot.$fold.hide().click(function () {
|
|
||||||
if (otc.davidProtection) {
|
|
||||||
if(ot.$passCards().length != 0 && !otc.davidProtectionTriggered) {
|
|
||||||
console.log('david protection triggered');
|
|
||||||
ot.$gameMessage.text("Selected cards detected. Press again to fold!");
|
|
||||||
ot.HorizontalAlign(ot.$gameMessage);
|
|
||||||
otc.davidProtectionTriggered = true;
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
ot.action.Fold();
|
|
||||||
otc.davidProtectionTriggered = false;
|
|
||||||
$(this).hide();
|
|
||||||
});
|
|
||||||
|
|
||||||
MyTableState = (function() {
|
MyTableState = (function() {
|
||||||
var cachedFunction = ot.reaction.TableState;
|
var cachedFunction = ot.reaction.TableState;
|
||||||
|
|
||||||
|
@ -631,14 +339,12 @@ function injectCounter() {
|
||||||
|
|
||||||
message = arguments[0];
|
message = arguments[0];
|
||||||
|
|
||||||
// console.log(message);
|
|
||||||
|
|
||||||
// console.log('detected table state change event');
|
// console.log('detected table state change event');
|
||||||
// console.log(message.Table.Players);
|
// console.log(message.Table.Status);
|
||||||
|
|
||||||
// reset played cards at start of round
|
// reset played cards at start of round
|
||||||
if(message.Table.Status == 'WaitForNextCards' && otc.totalPlayed.length != 0) {
|
if(message.Table.Status == 'WaitForNextCards') {
|
||||||
otc.action.reset();
|
otc.action.resetPlayedCards();
|
||||||
}
|
}
|
||||||
|
|
||||||
if(message.Table.Status == 'Playing') {
|
if(message.Table.Status == 'Playing') {
|
||||||
|
@ -647,48 +353,22 @@ function injectCounter() {
|
||||||
|
|
||||||
otc.action.drawPlayedCards();
|
otc.action.drawPlayedCards();
|
||||||
|
|
||||||
// console.log('reached smartFold point');
|
console.log('reached smartFold point');
|
||||||
spectator = true;
|
|
||||||
|
|
||||||
// reset player names as they might have changed
|
|
||||||
otc.playerNames = {};
|
|
||||||
|
|
||||||
southPosition = 1;
|
|
||||||
$(message.Table.Players).each(function () {
|
$(message.Table.Players).each(function () {
|
||||||
if (this.Username == ot.$Username.val()) {
|
if (this.Username == ot.$Username.val()) {
|
||||||
otc.ownCards = this.Cards;
|
console.log('found player');
|
||||||
spectator = false;
|
|
||||||
southPosition = this.Position;
|
|
||||||
// console.log('found player');
|
|
||||||
if (message.Table.Turn == this.Position) {
|
if (message.Table.Turn == this.Position) {
|
||||||
// console.log('my turn!');
|
console.log('my turn!');
|
||||||
if (this.Cards.length < 4 && this.Cards.length < message.Table.TableCards.length) {
|
if (this.Cards.length < 4 && this.Cards.length < message.Table.TableCards.length) {
|
||||||
|
console.log('obvious that have to fold now');
|
||||||
if (otc.smartFold) {
|
if (otc.smartFold) {
|
||||||
if(this.MustFold) {
|
ot.action.Fold();
|
||||||
ot.action.Fold();
|
|
||||||
console.log('smart fold activated');
|
|
||||||
} else {
|
|
||||||
console.log('prevented bug by not smartfolding');
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
// get stats of player if we don't have them yet)
|
|
||||||
if (otc.stats[this.Username] === undefined) {
|
|
||||||
otc.util.getStats(this.Username);
|
|
||||||
}
|
|
||||||
});
|
});
|
||||||
|
|
||||||
$(message.Table.Players).each(function () {
|
|
||||||
dirs = ['south', 'east', 'north', 'west'];
|
|
||||||
index = (this.Position - southPosition + 4) % 4;
|
|
||||||
otc.playerNames[dirs[index]] = this.Username;
|
|
||||||
});
|
|
||||||
|
|
||||||
otc.action.updateDisplayStats();
|
|
||||||
|
|
||||||
return result;
|
return result;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -738,12 +418,6 @@ function injectCounter() {
|
||||||
|
|
||||||
console.log(otc.exchangedTo);
|
console.log(otc.exchangedTo);
|
||||||
|
|
||||||
if(otc.autoWish) {
|
|
||||||
otc.action.selectAutoWish();
|
|
||||||
} else {
|
|
||||||
otc.action.deSelectAutoWish();
|
|
||||||
}
|
|
||||||
|
|
||||||
var result = cachedFunction.apply(this, arguments);
|
var result = cachedFunction.apply(this, arguments);
|
||||||
return result;
|
return result;
|
||||||
}
|
}
|
||||||
|
@ -764,7 +438,7 @@ function injectCounter() {
|
||||||
};
|
};
|
||||||
|
|
||||||
|
|
||||||
// Special care is to be taken to safely inject our javascript into the website
|
// Special care is to be taken to safely inject our javascript into the websiet
|
||||||
// without the website being able to talk back to greasemonkey
|
// without the website being able to talk back to greasemonkey
|
||||||
// (which would be a security problem)
|
// (which would be a security problem)
|
||||||
// see
|
// see
|
||||||
|
|
Loading…
Reference in a new issue