import json import re import subprocess from typing import Dict from pathlib import Path DATA_FILE = Path('endgame-data.json') if not DATA_FILE.exists(): DATA_FILE.write_text('{}') with open(DATA_FILE, 'r') as f: DATA: Dict = json.loads(f.read()) def analyze_game(game_id: int): max_draw_pile_size = 15 probabilities = {} raw_output = None try: result = subprocess.run(['./endgame-analyzer', '-g', str(game_id), '-d', str(max_draw_pile_size), '--interactive', '0', '--quiet', '-r'], stdout=subprocess.PIPE, timeout=10) raw_output = result.stdout except subprocess.TimeoutExpired as time_err: raw_output = time_err.stdout output = raw_output.decode('utf-8') print(output) # Check if the game was just over before reaching the specified draw pile size if re.search(r'The given draw pile size \({}\) cannot be obtained with the specified replay.'.format(max_draw_pile_size), output): print('detected empty output') return {str(size): 0 for size in range(1, max_draw_pile_size + 1)} # Now, parse all results that we obtained (unclear how many depending on whether we ran into the timeout) x = 'Probability with 13 cards left in deck: 5855/6237 ~ 93.875%' for m in re.finditer('Probability with ([0-9]+) cards left in deck: .*/.* ~ ([0-9.]+)', output): probabilities[str(m.group(1))] = m.group(2) return probabilities def full_analyze_game(game_id: int): probabilities = {} try: result = subprocess.run(['./endgame-analyzer', '-g', str(game_id), '-d', str(10), '-i', '0', '--all-clues', '-r', '--quiet'], stdout=subprocess.PIPE, timeout=180) except subprocess.TimeoutExpired: return probabilities output = result.stdout.decode('utf-8') print(output) for m in re.finditer('Probability with ([0-9]+) cards left in deck and [0-8] clues \((.[0-8])\).*: .*/.* ~ ([0-9.]*)', output): if m.group(1) not in probabilities.keys(): probabilities[m.group(1)] = {} probabilities[m.group(1)][m.group(2)] = m.group(3) return probabilities def full_analyze_game_cached(game_id: int): cached = DATA.get('all', {}).get(str(game_id), None) if cached is not None: return cached result = full_analyze_game(game_id) if 'all' not in DATA.keys(): DATA['all'] = {} DATA['all'][game_id] = result save_cache() return result def analyze_game_cached(game_id: int): cached = DATA.get('normal', {}).get(str(game_id), None) if cached is not None: return cached result = analyze_game(game_id) if 'normal' not in DATA.keys(): DATA['normal'] = {} DATA['normal'][game_id] = result save_cache() return result def save_cache(): with open(DATA_FILE, 'w') as f: f.writelines(json.dumps(DATA, indent=2))