remov bad prints
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bdr.py
2
bdr.py
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@ -25,8 +25,6 @@ def analyze_game(instance: HanabLiveInstance, actions: List[Action]) -> Tuple[Li
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play = instance.deck[action.target]
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if (not game.is_playable(play)) and game.is_critical(play):
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termination = 'Bomb crit'
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print('Bombed crit {}'.format(play))
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print(game.deck[game.progress:], game.stacks)
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game.make_action(action)
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if termination == '':
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if game.strikes == 3:
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