streak-hunting-spreadsheet/endgames.py

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2.5 KiB
Python
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import json
import re
import subprocess
from typing import Dict
from pathlib import Path
DATA_FILE = Path('endgame-data.json')
if not DATA_FILE.exists():
DATA_FILE.write_text('{}')
with open(DATA_FILE, 'r') as f:
DATA: Dict = json.loads(f.read())
def analyze_game(game_id: int):
probabilities = {}
raw_output = None
try:
result = subprocess.run(['./endgame-analyzer', '-g', str(game_id), '-d', '16', '--interactive', '0', '--quiet', '-r'], stdout=subprocess.PIPE, timeout=30)
raw_output = result.stdout
except subprocess.TimeoutExpired as time_err:
raw_output = time_err.stdout
output = raw_output.decode('utf-8')
# Check if the game was just over before reaching the specified draw pile size
if re.match("This given draw pile size \(.*\) cannot be obtained with the specified replay.", output):
for i in range(0,16):
probabilities[str(i)] = 0
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return probabilities
# Now, parse all results that we obtained (unclear how many depending on whether we ran into the timeout)
for m in re.finditer('Probability with ([0-9]+) cards left in the deck: .*/.* ~ ([0-9.]+)', output):
probabilities[str(m.group(1))] = m.group(2)
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return probabilities
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def full_analyze_game(game_id: int):
probabilities = {}
try:
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result = subprocess.run(['./endgame-analyzer', '-g', str(game_id), '-d', str(10), '-i', '0', '--all-clues', '-r', '--quiet'], stdout=subprocess.PIPE, timeout=180)
except subprocess.TimeoutExpired:
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return probabilities
output = result.stdout.decode('utf-8')
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print(output)
for m in re.finditer('Probability with ([0-9]+) cards left in deck and [0-8] clues \((.[0-8])\).*: .*/.* ~ ([0-9.]*)', output):
if m.group(1) not in probabilities.keys():
probabilities[m.group(1)] = {}
probabilities[m.group(1)][m.group(2)] = m.group(3)
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return probabilities
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def full_analyze_game_cached(game_id: int):
cached = DATA.get('all', {}).get(str(game_id), None)
if cached is not None:
return cached
result = full_analyze_game(game_id)
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if 'all' not in DATA.keys():
DATA['all'] = {}
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DATA['all'][game_id] = result
save_cache()
return result
def analyze_game_cached(game_id: int):
cached = DATA['normal'].get(str(game_id), None)
if cached is not None:
return cached
result = analyze_game(game_id)
DATA['normal'][game_id] = result
save_cache()
return result
def save_cache():
with open(DATA_FILE, 'w') as f:
f.writelines(json.dumps(DATA, indent=2))