4fa72e030f
- helper functions for using probabilistic card info - move firework to cards, re-export everything in game.rs
181 lines
4.4 KiB
Rust
181 lines
4.4 KiB
Rust
use std::collections::HashMap;
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use std::fmt;
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pub type Color = &'static str;
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pub const COLORS: [Color; 5] = ["red", "yellow", "green", "blue", "white"];
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pub fn display_color(color: Color) -> char {
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color.chars().next().unwrap()
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}
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pub type Value = u32;
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// list of values, assumed to be small to large
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pub const VALUES : [Value; 5] = [1, 2, 3, 4, 5];
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pub const FINAL_VALUE : Value = 5;
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pub fn get_count_for_value(value: &Value) -> u32 {
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match *value {
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1 => 3,
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2 | 3 | 4 => 2,
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5 => 1,
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_ => { panic!(format!("Unexpected value: {}", value)); }
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}
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}
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#[derive(Debug,Clone,PartialEq,Eq,Hash,Ord,PartialOrd)]
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pub struct Card {
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pub color: Color,
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pub value: Value,
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}
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impl Card {
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pub fn new(color: Color, value: Value) -> Card {
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Card { color: color, value: value }
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}
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}
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impl fmt::Display for Card {
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fn fmt(&self, f: &mut fmt::Formatter) -> fmt::Result {
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write!(f, "{}{}", display_color(self.color), self.value)
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}
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}
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pub type Cards = Vec<Card>;
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#[derive(Debug,Clone)]
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pub struct CardCounts {
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counts: HashMap<Card, u32>,
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}
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impl CardCounts {
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pub fn new() -> CardCounts {
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let mut counts = HashMap::new();
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for color in COLORS.iter() {
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for value in VALUES.iter() {
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counts.insert(Card::new(*color, *value), 0);
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}
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}
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CardCounts {
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counts: counts,
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}
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}
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pub fn get_count(&self, card: &Card) -> u32 {
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*self.counts.get(card).unwrap()
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}
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pub fn remaining(&self, card: &Card) -> u32 {
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let count = self.get_count(card);
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get_count_for_value(&card.value) - count
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}
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pub fn add(&mut self, card: &Card) {
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let count = self.counts.get_mut(card).unwrap();
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*count += 1;
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}
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}
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impl fmt::Display for CardCounts {
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fn fmt(&self, f: &mut fmt::Formatter) -> fmt::Result {
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for color in COLORS.iter() {
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try!(f.write_str(&format!(
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"{}: ", display_color(color),
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)));
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for value in VALUES.iter() {
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let count = self.get_count(&Card::new(color, *value));
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let total = get_count_for_value(value);
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try!(f.write_str(&format!(
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"{}/{} {}s", count, total, value
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)));
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if *value != FINAL_VALUE {
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try!(f.write_str(", "));
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}
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}
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try!(f.write_str("\n"));
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}
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Ok(())
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}
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}
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#[derive(Debug)]
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pub struct Discard {
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pub cards: Cards,
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counts: CardCounts,
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}
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impl Discard {
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pub fn new() -> Discard {
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Discard {
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cards: Cards::new(),
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counts: CardCounts::new(),
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}
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}
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pub fn get_count(&self, card: &Card) -> u32 {
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self.counts.get_count(card)
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}
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pub fn has_all(&self, card: &Card) -> bool {
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self.counts.remaining(card) == 0
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}
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pub fn remaining(&self, card: &Card) -> u32 {
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self.counts.remaining(card)
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}
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pub fn place(&mut self, card: Card) {
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self.counts.add(&card);
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self.cards.push(card);
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}
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}
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impl fmt::Display for Discard {
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fn fmt(&self, f: &mut fmt::Formatter) -> fmt::Result {
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// try!(f.write_str(&format!(
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// "{}", self.cards,
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// )));
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write!(f, "{}", self.counts)
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}
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}
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pub type Score = u32;
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#[derive(Debug,Clone)]
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pub struct Firework {
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pub color: Color,
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pub top: Value,
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}
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impl Firework {
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pub fn new(color: Color) -> Firework {
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Firework {
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color: color,
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top: 0,
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}
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}
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pub fn desired_value(&self) -> Option<Value> {
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if self.complete() { None } else { Some(self.top + 1) }
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}
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pub fn score(&self) -> Score {
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self.top
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}
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pub fn complete(&self) -> bool {
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self.top == FINAL_VALUE
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}
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pub fn place(&mut self, card: &Card) {
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assert!(
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card.color == self.color,
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"Attempted to place card on firework of wrong color!"
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);
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assert!(
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Some(card.value) == self.desired_value(),
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"Attempted to place card of wrong value on firework!"
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);
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self.top = card.value;
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}
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}
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impl fmt::Display for Firework {
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fn fmt(&self, f: &mut fmt::Formatter) -> fmt::Result {
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if self.complete() {
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write!(f, "{} firework complete!", self.color)
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} else {
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write!(f, "{} firework at {}", self.color, self.top)
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}
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}
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}
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