hanabi.rs/src/cards.rs
Jeff Wu 4fa72e030f allow for probabilities in cardinfo
- helper functions for using probabilistic card info
- move firework to cards, re-export everything in game.rs
2016-03-23 22:22:19 -07:00

181 lines
4.4 KiB
Rust

use std::collections::HashMap;
use std::fmt;
pub type Color = &'static str;
pub const COLORS: [Color; 5] = ["red", "yellow", "green", "blue", "white"];
pub fn display_color(color: Color) -> char {
color.chars().next().unwrap()
}
pub type Value = u32;
// list of values, assumed to be small to large
pub const VALUES : [Value; 5] = [1, 2, 3, 4, 5];
pub const FINAL_VALUE : Value = 5;
pub fn get_count_for_value(value: &Value) -> u32 {
match *value {
1 => 3,
2 | 3 | 4 => 2,
5 => 1,
_ => { panic!(format!("Unexpected value: {}", value)); }
}
}
#[derive(Debug,Clone,PartialEq,Eq,Hash,Ord,PartialOrd)]
pub struct Card {
pub color: Color,
pub value: Value,
}
impl Card {
pub fn new(color: Color, value: Value) -> Card {
Card { color: color, value: value }
}
}
impl fmt::Display for Card {
fn fmt(&self, f: &mut fmt::Formatter) -> fmt::Result {
write!(f, "{}{}", display_color(self.color), self.value)
}
}
pub type Cards = Vec<Card>;
#[derive(Debug,Clone)]
pub struct CardCounts {
counts: HashMap<Card, u32>,
}
impl CardCounts {
pub fn new() -> CardCounts {
let mut counts = HashMap::new();
for color in COLORS.iter() {
for value in VALUES.iter() {
counts.insert(Card::new(*color, *value), 0);
}
}
CardCounts {
counts: counts,
}
}
pub fn get_count(&self, card: &Card) -> u32 {
*self.counts.get(card).unwrap()
}
pub fn remaining(&self, card: &Card) -> u32 {
let count = self.get_count(card);
get_count_for_value(&card.value) - count
}
pub fn add(&mut self, card: &Card) {
let count = self.counts.get_mut(card).unwrap();
*count += 1;
}
}
impl fmt::Display for CardCounts {
fn fmt(&self, f: &mut fmt::Formatter) -> fmt::Result {
for color in COLORS.iter() {
try!(f.write_str(&format!(
"{}: ", display_color(color),
)));
for value in VALUES.iter() {
let count = self.get_count(&Card::new(color, *value));
let total = get_count_for_value(value);
try!(f.write_str(&format!(
"{}/{} {}s", count, total, value
)));
if *value != FINAL_VALUE {
try!(f.write_str(", "));
}
}
try!(f.write_str("\n"));
}
Ok(())
}
}
#[derive(Debug)]
pub struct Discard {
pub cards: Cards,
counts: CardCounts,
}
impl Discard {
pub fn new() -> Discard {
Discard {
cards: Cards::new(),
counts: CardCounts::new(),
}
}
pub fn get_count(&self, card: &Card) -> u32 {
self.counts.get_count(card)
}
pub fn has_all(&self, card: &Card) -> bool {
self.counts.remaining(card) == 0
}
pub fn remaining(&self, card: &Card) -> u32 {
self.counts.remaining(card)
}
pub fn place(&mut self, card: Card) {
self.counts.add(&card);
self.cards.push(card);
}
}
impl fmt::Display for Discard {
fn fmt(&self, f: &mut fmt::Formatter) -> fmt::Result {
// try!(f.write_str(&format!(
// "{}", self.cards,
// )));
write!(f, "{}", self.counts)
}
}
pub type Score = u32;
#[derive(Debug,Clone)]
pub struct Firework {
pub color: Color,
pub top: Value,
}
impl Firework {
pub fn new(color: Color) -> Firework {
Firework {
color: color,
top: 0,
}
}
pub fn desired_value(&self) -> Option<Value> {
if self.complete() { None } else { Some(self.top + 1) }
}
pub fn score(&self) -> Score {
self.top
}
pub fn complete(&self) -> bool {
self.top == FINAL_VALUE
}
pub fn place(&mut self, card: &Card) {
assert!(
card.color == self.color,
"Attempted to place card on firework of wrong color!"
);
assert!(
Some(card.value) == self.desired_value(),
"Attempted to place card of wrong value on firework!"
);
self.top = card.value;
}
}
impl fmt::Display for Firework {
fn fmt(&self, f: &mut fmt::Formatter) -> fmt::Result {
if self.complete() {
write!(f, "{} firework complete!", self.color)
} else {
write!(f, "{} firework at {}", self.color, self.top)
}
}
}