From bbc03bebf34b574a711c20210b0fbba8aeeae5e0 Mon Sep 17 00:00:00 2001 From: timotree3 Date: Thu, 19 Jan 2023 22:33:56 -0500 Subject: [PATCH] Disallow discarding at 8 clues --- src/game.rs | 5 +++++ src/strategies/cheating.rs | 5 +++++ src/strategies/examples.rs | 42 +++++++++++++++++------------------ src/strategies/information.rs | 6 ++--- 4 files changed, 33 insertions(+), 25 deletions(-) diff --git a/src/game.rs b/src/game.rs index a037f0b..449c521 100644 --- a/src/game.rs +++ b/src/game.rs @@ -654,6 +654,11 @@ impl GameState { TurnResult::Hint(results) } TurnChoice::Discard(index) => { + assert!( + self.board.hints_remaining < self.board.hints_total, + "Tried to discard while at max clue count" + ); + let card = self.take_from_hand(index); debug!("Discard card in position {}, which is {}", index, card); self.board.discard.place(card.clone()); diff --git a/src/strategies/cheating.rs b/src/strategies/cheating.rs index fe24cd2..fa42c9b 100644 --- a/src/strategies/cheating.rs +++ b/src/strategies/cheating.rs @@ -163,6 +163,11 @@ impl PlayerStrategy for CheatingPlayerStrategy { return TurnChoice::Play(index); } + // cannot discard while at max clue count + if view.board.hints_remaining == view.board.hints_total { + return self.throwaway_hint(view); + } + // discard threshold is how many cards we're willing to discard // such that if we only played, // we would not reach the final countdown round diff --git a/src/strategies/examples.rs b/src/strategies/examples.rs index a944a50..6f3f3eb 100644 --- a/src/strategies/examples.rs +++ b/src/strategies/examples.rs @@ -41,29 +41,27 @@ pub struct RandomStrategyPlayer { impl PlayerStrategy for RandomStrategyPlayer { fn decide(&mut self, view: &BorrowedGameView) -> TurnChoice { let p = rand::random::(); - if p < self.hint_probability { - if view.board.hints_remaining > 0 { - let hint_player = view.board.player_to_left(&self.me); - let hint_card = rand::thread_rng() - .choose(view.get_hand(&hint_player)) - .unwrap(); - let hinted = { - if rand::random() { - // hint a color - Hinted::Color(hint_card.color) - } else { - Hinted::Value(hint_card.value) - } - }; - TurnChoice::Hint(Hint { - player: hint_player, - hinted, - }) - } else { - TurnChoice::Discard(0) - } - } else if p < self.hint_probability + self.play_probability { + if p < self.play_probability { TurnChoice::Play(0) + } else if view.board.hints_remaining == view.board.hints_total + || (view.board.hints_remaining > 0 && p < self.play_probability + self.hint_probability) + { + let hint_player = view.board.player_to_left(&self.me); + let hint_card = rand::thread_rng() + .choose(view.get_hand(&hint_player)) + .unwrap(); + let hinted = { + if rand::random() { + // hint a color + Hinted::Color(hint_card.color) + } else { + Hinted::Value(hint_card.value) + } + }; + TurnChoice::Hint(Hint { + player: hint_player, + hinted, + }) } else { TurnChoice::Discard(0) } diff --git a/src/strategies/information.rs b/src/strategies/information.rs index c56652f..8a98b33 100644 --- a/src/strategies/information.rs +++ b/src/strategies/information.rs @@ -889,9 +889,9 @@ impl InformationPlayerStrategy { self.find_useless_cards(&view.board, &public_info.get_player_info(me)); let useless_indices = self.find_useless_cards(&view.board, &private_info); - // NOTE When changing this, make sure to keep the "discard" branch of update() up to date! - let will_hint = if view.board.hints_remaining > 0 - && public_info.someone_else_needs_hint(view) + // NOTE When changing this, make sure to keep the "discard" branch of update_wrapped() up to date! + let will_hint = if view.board.hints_remaining == view.board.hints_total + || (view.board.hints_remaining > 0 && public_info.someone_else_needs_hint(view)) { true } else if view.board.discard_size() <= discard_threshold && !useless_indices.is_empty() {