From b8ea5d4ad5e1bf75943c3ce9f3a3e710781a7f1f Mon Sep 17 00:00:00 2001 From: Jeff Wu Date: Sun, 26 May 2019 23:59:42 -0700 Subject: [PATCH] bragging --- README.md | 4 +++- 1 file changed, 3 insertions(+), 1 deletion(-) diff --git a/README.md b/README.md index 1802d63..653bcb2 100644 --- a/README.md +++ b/README.md @@ -7,7 +7,7 @@ This project provides a framework for implementing Hanabi strategies in Rust. It also explores some implementations, based on ideas from [this paper](https://d0474d97-a-62cb3a1a-s-sites.googlegroups.com/site/rmgpgrwc/research-papers/Hanabi_final.pdf). In particular, it contains an improved version of their "information strategy", -which achieves the best results I'm aware of for games with more than 2 players ([see below](#results)). +which achieves state-of-the-art results for games with more than 2 players ([see below](#results)). Please feel free to contact me about Hanabi strategies, or this framework. @@ -15,6 +15,8 @@ Most similar projects I am aware of: - https://github.com/rjtobin/HanSim (written for the paper mentioned above) - https://github.com/Quuxplusone/Hanabi +This repository has been cited in [this paper](https://arxiv.org/abs/1902.00506) from DeepMind and Google Brain, and is briefly discussed in [this article](https://www.wsj.com/articles/why-the-card-game-hanabi-is-the-next-big-hurdle-for-artificial-intelligence-11553875351) from the Wall Street Journal! + ## Setup Install rust (rustc and cargo), and clone this git repo.