firework cloneable (and more compact)

This commit is contained in:
Jeff Wu 2016-03-18 02:01:47 -07:00
parent c9602d1948
commit 964602d03d

View file

@ -52,38 +52,29 @@ pub type CardsInfo = Vec<CardInfo>;
#[derive(Debug)]
pub struct Firework {
pub color: Color,
pub cards: Cards,
top: Value,
}
impl Firework {
fn new(color: Color) -> Firework {
let mut cards = Cards::new();
// have a 0, so it's easier to implement
let card = Card::new(color, 0);
cards.push(card);
Firework {
color: color,
cards: cards,
top: 0,
}
}
fn top_value(&self) -> Value {
self.cards.last().unwrap().value
}
fn desired_value(&self) -> Option<Value> {
if self.complete() { None } else { Some(self.top_value() + 1) }
if self.complete() { None } else { Some(self.top + 1) }
}
fn score(&self) -> usize {
// subtract one to account for the 0 we pushed
self.cards.len() - 1
(self.top as usize)
}
fn complete(&self) -> bool {
self.top_value() == FINAL_VALUE
self.top == FINAL_VALUE
}
fn place(&mut self, card: Card) {
fn place(&mut self, card: &Card) {
assert!(
card.color == self.color,
"Attempted to place card on firework of wrong color!"
@ -93,7 +84,7 @@ impl Firework {
"Attempted to place card of wrong value on firework!"
);
self.cards.push(card);
self.top = card.value;
}
}
impl fmt::Display for Firework {
@ -101,7 +92,7 @@ impl fmt::Display for Firework {
if self.complete() {
write!(f, "{} firework complete!", self.color)
} else {
write!(f, "{} firework at {}", self.color, self.top_value())
write!(f, "{} firework at {}", self.color, self.top)
}
}
}
@ -686,7 +677,7 @@ impl GameState {
{
let firework = self.board.get_firework_mut(&card.color);
debug!("Successfully played {}!", card);
firework.place(card.clone());
firework.place(&card);
}
if card.value == FINAL_VALUE {
debug!("Firework complete for {}!", card.color);