Implement fetching new league users
This commit is contained in:
parent
e6407aeaae
commit
42a0d7059c
6 changed files with 145 additions and 6 deletions
|
@ -68,7 +68,9 @@
|
|||
DROP TABLE IF EXISTS users CASCADE;
|
||||
CREATE TABLE users (
|
||||
id SERIAL PRIMARY KEY,
|
||||
player_name TEXT NOT NULL UNIQUE
|
||||
player_name TEXT NOT NULL UNIQUE,
|
||||
/* Can be null */
|
||||
discord_tag TEXT UNIQUE
|
||||
);
|
||||
|
||||
|
||||
|
|
|
@ -81,3 +81,8 @@ excluded_variants:
|
|||
- Synesthesia
|
||||
- Throw
|
||||
- White
|
||||
|
||||
# ID of Google spreadsheet containing the signups
|
||||
# If the url of your spreadsheet is https://docs.google.com/spreadsheets/d/.../edit#gid=...,
|
||||
# the spreadsheet id is the (here omitted) part between /d/ and /edit
|
||||
spreadsheet-id: ''
|
18
main.py
18
main.py
|
@ -9,6 +9,8 @@ import config
|
|||
import constants
|
||||
import database
|
||||
import log_setup
|
||||
import fetch_players
|
||||
import fetch_games
|
||||
|
||||
from log_setup import logger
|
||||
|
||||
|
@ -42,6 +44,16 @@ def subcommand_generate_config():
|
|||
config.create_config()
|
||||
|
||||
|
||||
def subcommand_fetch(target: str):
|
||||
if target in ["all", "players"]:
|
||||
fetch_players.fetch_players_interactive()
|
||||
if target in ["all", "games"]:
|
||||
games = fetch_games.fetch_games_for_all_players()
|
||||
fetch_games.store_new_games(games)
|
||||
if target in ["all", "game-details"]:
|
||||
fetch_games.fetch_all_game_details()
|
||||
|
||||
|
||||
def get_parser() -> argparse.ArgumentParser:
|
||||
parser = argparse.ArgumentParser(
|
||||
prog=constants.APP_NAME,
|
||||
|
@ -57,6 +69,9 @@ def get_parser() -> argparse.ArgumentParser:
|
|||
|
||||
subparsers.add_parser('generate-config', help='Generate config file at default location')
|
||||
|
||||
fetch_parser = subparsers.add_parser('fetch', help='Fetch new data.')
|
||||
fetch_parser.add_argument(dest='target', choices=['all', 'players', 'games', 'game-details'], default='all')
|
||||
|
||||
return parser
|
||||
|
||||
|
||||
|
@ -66,7 +81,8 @@ def main():
|
|||
|
||||
subcommand_func = {
|
||||
'init': subcommand_init,
|
||||
'generate-config': subcommand_generate_config
|
||||
'generate-config': subcommand_generate_config,
|
||||
'fetch': subcommand_fetch
|
||||
}[args.command]
|
||||
|
||||
if args.verbose:
|
||||
|
|
|
@ -196,6 +196,11 @@ class Config:
|
|||
|
||||
logger.error("Unexpected config format for entry {} in 'variant_base_ratings'".format(variant_name))
|
||||
|
||||
@property
|
||||
@check_config_attr
|
||||
def google_spreadsheet_id(self):
|
||||
return self._config["spreadsheet-id"]
|
||||
|
||||
|
||||
def get_config_path():
|
||||
config_dir = Path(platformdirs.user_config_dir(constants.APP_NAME, ensure_exists=True))
|
||||
|
|
|
@ -197,10 +197,11 @@ def add_user_name_to_player(hanabi_username: str, player_name: str):
|
|||
existing_username, existing_player_name
|
||||
))
|
||||
else:
|
||||
logger.error(
|
||||
"Hanabi username {} is already associated to player {}, cannot register it to player {}.".format(
|
||||
err_msg = "Hanabi username {} is already associated to player {}, cannot register it to player {}.".format(
|
||||
res[0], res[1], player_name
|
||||
))
|
||||
)
|
||||
logger.error(err_msg)
|
||||
raise ValueError(err_msg)
|
||||
return
|
||||
cur.execute(
|
||||
"INSERT INTO user_accounts (username, normalized_username, user_id) VALUES (%s, %s, %s)",
|
||||
|
@ -249,3 +250,9 @@ def get_variant_ids():
|
|||
cur = conn_manager.get_new_cursor()
|
||||
cur.execute("SELECT id FROM variants")
|
||||
return [var_id for (var_id,) in cur.fetchall()]
|
||||
|
||||
|
||||
def get_player_names():
|
||||
cur = conn_manager.get_new_cursor()
|
||||
cur.execute("SELECT player_name FROM users ORDER BY player_name")
|
||||
return [player_name for (player_name,) in cur.fetchall()]
|
||||
|
|
104
src/fetch_players.py
Normal file
104
src/fetch_players.py
Normal file
|
@ -0,0 +1,104 @@
|
|||
from dataclasses import dataclass
|
||||
from typing import List, Optional
|
||||
|
||||
import requests_cache
|
||||
import platformdirs
|
||||
import csv
|
||||
|
||||
import constants
|
||||
from config import config_manager
|
||||
import database
|
||||
from log_setup import logger
|
||||
|
||||
session = requests_cache.CachedSession(
|
||||
platformdirs.user_cache_dir(constants.APP_NAME) + '/google-docs.requests-cache',
|
||||
urls_expire_after={"*": 60 * 5} # Cache entries for 5 minutes (good especially during development)
|
||||
)
|
||||
|
||||
|
||||
@dataclass
|
||||
class Registration:
|
||||
user_account: str
|
||||
player_name: str
|
||||
discord_tag: Optional[str]
|
||||
|
||||
|
||||
def fetch_csv() -> List[str]:
|
||||
config = config_manager.get_config()
|
||||
url = "https://docs.google.com/spreadsheets/d/{}/gviz/tq?tqx=out:csv".format(config.google_spreadsheet_id)
|
||||
response = session.get(url)
|
||||
if not response.status_code == 200:
|
||||
err_msg = "Failed to fetch signup spreadsheet, url tried was {}".format(url)
|
||||
logger.error(err_msg)
|
||||
raise ConnectionError(err_msg)
|
||||
return response.text.split("\n")
|
||||
|
||||
|
||||
def parse_csv(lines: List[str]):
|
||||
reader = csv.reader(lines, delimiter=",", quotechar='"')
|
||||
ret = []
|
||||
for row in reader:
|
||||
if len(row) != 0:
|
||||
user_account = row[1]
|
||||
player_name = row[2]
|
||||
discord_tag = row[3]
|
||||
ret.append(Registration(user_account, player_name, discord_tag))
|
||||
# We ignore the first row, since that corresponds to the column names
|
||||
return ret[1:]
|
||||
|
||||
|
||||
def get_new_registrations():
|
||||
data = fetch_csv()
|
||||
registrations = sorted(parse_csv(data), key=lambda registration: registration.player_name.lower())
|
||||
registered_players = database.get_player_names()
|
||||
|
||||
new_registrations = []
|
||||
|
||||
i = 0 # Index in registrations
|
||||
j = 0 # Index in registered players
|
||||
# We will traverse both lists at the same time, where we maintain the invariant that j always points to the
|
||||
# lowest index whose player name is at least as big as where i points to:
|
||||
while i < len(registrations):
|
||||
if j == len(registered_players) or registrations[i].player_name.lower() < registered_players[j].lower():
|
||||
new_registrations.append(registrations[i])
|
||||
i += 1
|
||||
elif registrations[i].player_name == registered_players[j]:
|
||||
i += 1
|
||||
else:
|
||||
j += 1
|
||||
return new_registrations
|
||||
|
||||
|
||||
def check_account_exists(user_account):
|
||||
response = session.get("https://hanab.live/history/{}".format(user_account))
|
||||
ok = response.status_code == 200
|
||||
return ok
|
||||
|
||||
|
||||
def ask_for_registration_confirmations(registrations: List[Registration], check_existence: bool = True) -> List[Registration]:
|
||||
accepted = []
|
||||
for registration in registrations:
|
||||
if check_existence and not check_account_exists(registration.user_account):
|
||||
logger.warning("Rejecting registration {}: Account does not exist on hanab.live".format(registration))
|
||||
continue
|
||||
response = input("Accept registration account={}, player_name={}, discord_tag={}? [Y/n]".format(
|
||||
registration.user_account, registration.player_name, registration.discord_tag
|
||||
))
|
||||
if response in ["y", "Y", ""]:
|
||||
accepted.append(registration)
|
||||
logger.info("Accepted registration".format())
|
||||
else:
|
||||
logger.info("Rejected registration")
|
||||
return accepted
|
||||
|
||||
|
||||
def fetch_players_interactive():
|
||||
logger.info("Fetching new players.")
|
||||
regs = get_new_registrations()
|
||||
if len(regs) == 0:
|
||||
logger.info("No new players to register")
|
||||
return
|
||||
accepted = ask_for_registration_confirmations(regs)
|
||||
for registration in accepted:
|
||||
database.add_player(registration.user_account, registration.player_name)
|
||||
logger.info("Successfully registered {} new players".format(len(accepted)))
|
Loading…
Reference in a new issue