expand CLI
This commit is contained in:
parent
dee13076e4
commit
295458f3f6
4 changed files with 55 additions and 16 deletions
|
@ -13,6 +13,9 @@ import database
|
|||
import log_setup
|
||||
import fetch_players
|
||||
import fetch_games
|
||||
import ratings
|
||||
import stats
|
||||
import render_site
|
||||
|
||||
from log_setup import logger
|
||||
|
||||
|
@ -56,6 +59,21 @@ def subcommand_fetch(target: str):
|
|||
fetch_games.fetch_all_game_details()
|
||||
|
||||
|
||||
def subcommand_process_ratings():
|
||||
logger.info("Processing rating of all games.")
|
||||
ratings.process_rating_of_all_games()
|
||||
|
||||
|
||||
def subcommand_process_stats():
|
||||
logger.info("Processing stats for all users.")
|
||||
stats.update_user_statistics()
|
||||
|
||||
|
||||
def subcommand_generate_site():
|
||||
logger.info("Generating website.")
|
||||
render_site.render_all()
|
||||
|
||||
|
||||
def get_parser() -> argparse.ArgumentParser:
|
||||
parser = argparse.ArgumentParser(
|
||||
prog=constants.APP_NAME,
|
||||
|
@ -70,6 +88,9 @@ def get_parser() -> argparse.ArgumentParser:
|
|||
init_parser.add_argument('--no-fetch-variants', '-n', help='Do not fetch and initialize variants', action='store_true')
|
||||
|
||||
subparsers.add_parser('generate-config', help='Generate config file at default location')
|
||||
subparsers.add_parser('process-ratings', help="Process ratings of all games.")
|
||||
subparsers.add_parser('process-stats', help="Process statistics for all players.")
|
||||
subparsers.add_parser('generate-site', help="Generate the website from the DB.")
|
||||
|
||||
fetch_parser = subparsers.add_parser('fetch', help='Fetch new data.')
|
||||
fetch_parser.add_argument(dest='target', choices=['all', 'players', 'games', 'game-details'], default='all')
|
||||
|
@ -84,6 +105,9 @@ def main():
|
|||
subcommand_func = {
|
||||
'init': subcommand_init,
|
||||
'generate-config': subcommand_generate_config,
|
||||
'process-ratings': subcommand_process_ratings,
|
||||
'process-stats': subcommand_process_stats,
|
||||
'generate-site': subcommand_generate_site,
|
||||
'fetch': subcommand_fetch
|
||||
}[args.command]
|
||||
|
||||
|
|
|
@ -28,9 +28,6 @@ session = requests_cache.CachedSession(
|
|||
}
|
||||
)
|
||||
|
||||
print(platformdirs.user_cache_dir(constants.APP_NAME) + 'hanab.live.requests-cache')
|
||||
|
||||
|
||||
class GameInfo:
|
||||
def __init__(self, game_id: int, num_players: int, variant_id: int, seed: str, score: int, num_turns: int,
|
||||
user_ids: List[int], normalized_usernames: List[str]):
|
||||
|
|
|
@ -263,5 +263,7 @@ def process_rating_of_all_games():
|
|||
# However, since we have such a small number of games, this is fast enough without problems,
|
||||
# and makes the program structure easier, therefore avoiding mistakes and improving granularity
|
||||
# of our database updates.
|
||||
i = 0
|
||||
while process_rating_of_next_game():
|
||||
pass
|
||||
i += 1
|
||||
logger.info("Processed rating of all games ({} many)".format(i))
|
||||
|
|
|
@ -437,21 +437,18 @@ def build_unique_variants(variant_rows: List[VariantRow]):
|
|||
return [row for row in variant_rows if row.num_players == config.config_manager.get_config().min_player_count]
|
||||
|
||||
|
||||
def render_leaderboard():
|
||||
def render_main_site(env: jinja2.Environment, out_dir: Path):
|
||||
rating_lists = get_rating_lists()
|
||||
streak_lists = get_streak_list()
|
||||
leaders = get_leaders(rating_lists, streak_lists)
|
||||
|
||||
variant_rows: List[VariantRow] = get_variant_rows()
|
||||
variant_stats, variant_stats_by_player, variant_names = build_variant_stats_by_variant(variant_rows)
|
||||
|
||||
leaderboards = {
|
||||
'Player Rating': rating_lists,
|
||||
'Maximum Streak (Current Streak)': streak_lists,
|
||||
}
|
||||
|
||||
env = jinja2.Environment(loader=jinja2.FileSystemLoader('templates'))
|
||||
|
||||
template = env.get_template('main.html')
|
||||
rendered_html = template.render(
|
||||
leaders=leaders,
|
||||
|
@ -464,17 +461,26 @@ def render_leaderboard():
|
|||
# variants=variants,
|
||||
)
|
||||
|
||||
out_dir = Path(constants.WEBSITE_OUTPUT_DIRECTORY)
|
||||
|
||||
output_file = out_dir / 'index.html'
|
||||
output_file.parent.mkdir(exist_ok=True, parents=True)
|
||||
with open(output_file, 'w') as f:
|
||||
f.write(rendered_html)
|
||||
|
||||
# Copy CSS to output directory
|
||||
shutil.copytree('css', 'build/css', dirs_exist_ok=True)
|
||||
shutil.copytree('deps/tabulator/dist/css', 'build/css', dirs_exist_ok=True)
|
||||
shutil.copytree('deps/tabulator/dist/js', 'build/js', dirs_exist_ok=True)
|
||||
|
||||
|
||||
def render_variant_pages(env: jinja2.Environment, out_dir: Path):
|
||||
variant_template = env.get_template('variant.html')
|
||||
|
||||
games = get_games()
|
||||
grouped_games_var = group_games_by_var_id(games)
|
||||
|
||||
variant_template = env.get_template('variant.html')
|
||||
variant_rows: List[VariantRow] = get_variant_rows()
|
||||
variant_stats, variant_stats_by_player, variant_names = build_variant_stats_by_variant(variant_rows)
|
||||
|
||||
for variant_id, by_player_stats in variant_stats_by_player.items():
|
||||
rendered_var = variant_template.render(
|
||||
total_games_played=get_total_games(),
|
||||
|
@ -492,6 +498,8 @@ def render_leaderboard():
|
|||
with open(output_file, 'w') as f:
|
||||
f.write(rendered_var)
|
||||
|
||||
|
||||
def render_player_pages(env: jinja2.Environment, out_dir: Path):
|
||||
player_stats = get_player_stats()
|
||||
|
||||
player_template = env.get_template('player.html')
|
||||
|
@ -510,12 +518,20 @@ def render_leaderboard():
|
|||
with open(output_file, 'w') as f:
|
||||
f.write(rendered_player)
|
||||
|
||||
# Copy CSS to output directory
|
||||
shutil.copytree('css', 'build/css', dirs_exist_ok=True)
|
||||
shutil.copytree('deps/tabulator/dist/css', 'build/css', dirs_exist_ok=True)
|
||||
shutil.copytree('deps/tabulator/dist/js', 'build/js', dirs_exist_ok=True)
|
||||
|
||||
def get_env_and_out_dir():
|
||||
env = jinja2.Environment(loader=jinja2.FileSystemLoader('templates'))
|
||||
out_dir = Path(constants.WEBSITE_OUTPUT_DIRECTORY)
|
||||
return env, out_dir
|
||||
|
||||
|
||||
def render_all():
|
||||
env, out_dir = get_env_and_out_dir()
|
||||
render_main_site(env, out_dir)
|
||||
render_player_pages(env, out_dir)
|
||||
render_variant_pages(env, out_dir)
|
||||
|
||||
|
||||
if __name__ == "__main__":
|
||||
render_leaderboard()
|
||||
render_all()
|
||||
|
||||
|
|
Loading…
Reference in a new issue