start implementation of fetching game details
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@ -178,3 +178,20 @@ def store_new_games(games: Dict[int, GameInfo]):
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# We only commit after performing all insertions. This guarantees that the download table is always in sync
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# with the actual games stored in the database.
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conn.commit()
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def detailed_fetch_game(game_id: int):
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url = "https://hanab.live/export/{}".format(game_id)
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response = session.get(url)
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if not response.status_code == 200:
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err_msg = "Failed to fetch game {}, requested URL {}".format(game_id, url)
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logger.error(err_msg)
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raise ConnectionError(err_msg)
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game_json = json.loads(response.text)
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cur = conn_manager.get_new_cursor()
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cur.execute("SELECT user_accounts.normalized_username, user_accounts.user_id FROM user_accounts")
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user_name_dict: Dict[str, int] = {}
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for username, user_id in cur.fetchall():
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user_name_dict[username] = user_id
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info = process_game_entry(game_json, user_name_dict, database.get_variant_ids())
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print(info)
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