268 lines
10 KiB
Python
268 lines
10 KiB
Python
import alive_progress
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from typing import Dict, Optional
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import psycopg2.errors
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import platformdirs
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from hanabi import hanab_game
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from hanabi import constants
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from hanabi import logger
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from hanabi import database
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from hanabi.live import site_api
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from hanabi.live import compress
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from hanabi.live import variants
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from hanabi.live import hanab_live
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class GameExportError(ValueError):
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def __init__(self, game_id, msg):
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super().__init__("When exporting game {}: {}".format(game_id, msg))
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pass
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class GameExportNoResponseFromSiteError(GameExportError):
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def __init__(self, game_id):
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super().__init__(game_id, "No response from site")
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class GameExportInvalidResponseTypeError(GameExportError):
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def __init__(self, game_id, response_type):
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super().__init__(game_id, "Invalid response type (expected json, got {})".format(
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response_type, game_id
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))
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pass
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class GameExportInvalidFormatError(GameExportError):
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def __init__(self, game_id, msg):
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super().__init__(game_id, "Invalid response format: {}".format(msg))
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class GameExportInvalidNumberOfPlayersError(GameExportInvalidFormatError):
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def __init__(self, game_id, expected, received):
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super().__init__(
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game_id,
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"Received invalid list of players: Expected {} many, got {}".format(expected, received)
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)
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#
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def detailed_export_game(
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game_id: int
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, score: Optional[int] = None
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, var_id: Optional[int] = None
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, seed_exists: bool = False
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) -> None:
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"""
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Downloads full details of game from hanab.live, inserts seed and game into DB
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If seed is already present, it is left as is
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If game is already present, game details will be updated
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:param game_id: id of game to export
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:param score: If given, this will be inserted as score of the game. If not given, score is calculated
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:param var_id: If given, this will be inserted as variant id of the game. If not given, this is looked up
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:param seed_exists: If specified and true, assumes that the seed is already present in database.
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If this is not the case, call will raise a DB insertion error
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:raises GameExportError and its child classes
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"""
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logger.debug("Importing game {}".format(game_id))
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game_json = site_api.get("export/{}".format(game_id))
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if game_json is None:
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raise GameExportNoResponseFromSiteError(game_id)
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if type(game_json) != dict:
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raise GameExportInvalidResponseTypeError(game_id, type(game_json))
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if game_json.get('id', None) != game_id:
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raise GameExportInvalidFormatError(game_id, "Unexpected game_id {} received, expected {}".format(
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game_json.get('id'), game_id
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))
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players = game_json.get('players', [])
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num_players = len(players)
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if num_players < 2:
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raise GameExportInvalidNumberOfPlayersError(game_id, "≥2", num_players)
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seed = game_json.get('seed', None)
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if type(seed) != str:
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raise GameExportInvalidFormatError(game_id, "Unexpected seed, expected string, got {}".format(seed))
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options = game_json.get('options', {})
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var_id = var_id or variants.variant_id(options.get('variant', 'No Variant'))
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deck_plays = options.get('deckPlays', False)
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one_extra_card = options.get('oneExtraCard', False)
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one_less_card = options.get('oneLessCard', False)
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all_or_nothing = options.get('allOrNothing', False)
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starting_player = options.get('startingPlayer', 0)
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try:
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actions = [hanab_game.Action.from_json(action) for action in game_json.get('actions', [])]
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except hanab_game.ParseError as e:
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raise GameExportInvalidFormatError(game_id, "Failed to parse actions") from e
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try:
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deck = [hanab_game.DeckCard.from_json(card) for card in game_json.get('deck', None)]
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except hanab_game.ParseError as e:
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raise GameExportInvalidFormatError(game_id, "Failed to parse deck") from e
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if score is None:
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# need to play through the game once to find out its score
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game = hanab_live.HanabLiveGameState(
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hanab_live.HanabLiveInstance(
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deck, num_players, var_id,
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deck_plays=deck_plays,
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one_less_card=one_less_card,
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one_extra_card=one_extra_card,
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all_or_nothing=all_or_nothing
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),
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starting_player
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)
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for action in actions:
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game.make_action(action)
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score = game.score
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try:
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compressed_deck = compress.compress_deck(deck)
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except compress.InvalidFormatError as e:
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logger.error("Failed to compress deck while exporting game {}: {}".format(game_id, deck))
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raise GameExportInvalidFormatError(game_id, "Failed to compress deck") from e
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try:
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compressed_actions = compress.compress_actions(actions)
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except compress.InvalidFormatError as e:
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logger.error("Failed to compress actions while exporting game {}".format(game_id))
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raise GameExportInvalidFormatError(game_id, "Failed to compress actions") from e
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if not seed_exists:
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database.cur.execute(
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"INSERT INTO seeds (seed, num_players, variant_id, deck)"
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"VALUES (%s, %s, %s, %s)"
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"ON CONFLICT (seed) DO NOTHING",
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(seed, num_players, var_id, compressed_deck)
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)
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logger.debug("New seed {} imported.".format(seed))
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database.cur.execute(
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"INSERT INTO games ("
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"id, num_players, starting_player, score, seed, variant_id, deck_plays, one_extra_card, one_less_card,"
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"all_or_nothing, actions"
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")"
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"VALUES (%s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s)"
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"ON CONFLICT (id) DO UPDATE SET ("
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"deck_plays, one_extra_card, one_less_card, all_or_nothing, actions"
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") = ("
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"EXCLUDED.deck_plays, EXCLUDED.one_extra_card, EXCLUDED.one_less_card, EXCLUDED.all_or_nothing,"
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"EXCLUDED.actions"
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")",
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(
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game_id, num_players, starting_player, score, seed, var_id, deck_plays, one_extra_card, one_less_card,
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all_or_nothing, compressed_actions
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)
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)
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logger.debug("Imported game {}".format(game_id))
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def _process_game_row(game: Dict, var_id, export_all_games: bool = False):
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game_id = game.get('id', None)
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seed = game.get('seed', None)
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num_players = game.get('num_players', None)
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users = game.get('users', "").split(", ")
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score = game.get('score', None)
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if any(v is None for v in [game_id, seed, num_players, score]):
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raise ValueError("Unknown response format on hanab.live")
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if len(users) != num_players:
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logger.error("Invalid number of players reported when processing row {}".format(game))
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f = platformdirs.user_data_dir(constants.APP_NAME, ensure_exists=True) + '/invalid_game_ids.txt'
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with open(f, "a+") as invalid_games_file:
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invalid_games_file.writelines(
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"{}, {}, {}\n".format(game_id, num_players, ", ".join(users))
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)
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return
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# raise GameExportInvalidNumberOfPlayersError(game_id, num_players, users)
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if export_all_games:
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detailed_export_game(game_id, score=score, var_id=var_id)
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logger.debug("Imported game {}".format(game_id))
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return
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database.cur.execute("SAVEPOINT seed_insert")
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try:
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database.cur.execute(
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"INSERT INTO games (id, seed, num_players, score, variant_id)"
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"VALUES"
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"(%s, %s ,%s ,%s ,%s)"
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"ON CONFLICT (id) DO NOTHING",
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(game_id, seed, num_players, score, var_id)
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)
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except psycopg2.errors.ForeignKeyViolation:
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# Sometimes, seed is not present in the database yet, then we will have to query the full game details
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# (including the seed) to export it accordingly
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database.cur.execute("ROLLBACK TO seed_insert")
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detailed_export_game(game_id, score=score, var_id=var_id)
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database.cur.execute("RELEASE seed_insert")
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logger.debug("Imported game {}".format(game_id))
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def download_games(var_id, export_all_games: bool = False):
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name = variants.variant_name(var_id)
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page_size = 100
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if name is None:
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raise ValueError("{} is not a known variant_id.".format(var_id))
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url = "variants/{}".format(var_id)
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r = site_api.api(url, refresh=True)
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if not r:
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raise RuntimeError("Failed to download request from hanab.live")
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num_entries = r.get('total_rows', None)
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if num_entries is None:
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raise ValueError("Unknown response format on hanab.live")
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database.cur.execute(
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"SELECT COUNT(*) FROM games WHERE variant_id = %s AND id <= "
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"(SELECT COALESCE (last_game_id, 0) FROM variant_game_downloads WHERE variant_id = %s)",
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(var_id, var_id)
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)
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num_already_downloaded_games = database.cur.fetchone()[0]
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assert num_already_downloaded_games <= num_entries, "Database inconsistent, too many games present."
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next_page = num_already_downloaded_games // page_size
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last_page = (num_entries - 1) // page_size
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if num_already_downloaded_games == num_entries:
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logger.info("Already downloaded all games ({} many) for variant {} [{}]".format(num_entries, var_id, name))
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return
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logger.info(
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"Downloading remaining {} (total {}) entries for variant {} [{}]".format(
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num_entries - num_already_downloaded_games, num_entries, var_id, name
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)
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)
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with alive_progress.alive_bar(
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total=num_entries - num_already_downloaded_games,
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title='Downloading games for variant id {} [{}]'.format(var_id, name),
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enrich_print=False
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) as bar:
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for page in range(next_page, last_page + 1):
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r = site_api.api(url + "?col[0]=0&page={}".format(page), refresh=page == last_page)
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rows = r.get('rows', [])
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if page == next_page:
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rows = rows[num_already_downloaded_games % 100:]
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if not (page == last_page or len(rows) == page_size):
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logger.warn('WARN: received unexpected row count ({}) on page {}'.format(len(rows), page))
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for row in rows:
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_process_game_row(row, var_id, export_all_games)
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bar()
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database.cur.execute(
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"INSERT INTO variant_game_downloads (variant_id, last_game_id) VALUES"
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"(%s, %s)"
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"ON CONFLICT (variant_id) DO UPDATE SET last_game_id = EXCLUDED.last_game_id",
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(var_id, r['rows'][-1]['id'])
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)
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database.conn.commit()
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