Py-Hanabi/hanabi/database/games_seeds_schema.sql

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1.8 KiB
SQL

DROP TABLE IF EXISTS seeds CASCADE;
CREATE TABLE seeds (
seed TEXT NOT NULL PRIMARY KEY,
num_players SMALLINT NOT NULL,
variant_id SMALLINT NOT NULL,
deck VARCHAR(62) NOT NULL,
starting_player SMALLINT NOT NULL DEFAULT 0,
feasible BOOLEAN DEFAULT NULL,
max_score_theoretical SMALLINT
);
CREATE INDEX seeds_variant_idx ON seeds (variant_id);
DROP TABLE IF EXISTS games CASCADE;
CREATE TABLE games (
id INT PRIMARY KEY,
seed TEXT NOT NULL REFERENCES seeds,
num_players SMALLINT NOT NULL,
score SMALLINT NOT NULL,
variant_id SMALLINT NOT NULL,
deck_plays BOOLEAN,
one_extra_card BOOLEAN,
one_less_card BOOLEAN,
all_or_nothing BOOLEAN,
detrimental_characters BOOLEAN,
num_turns SMALLINT,
actions TEXT
);
CREATE INDEX games_seed_score_idx ON games (seed, score);
CREATE INDEX games_var_seed_idx ON games (variant_id, seed);
CREATE INDEX games_player_idx ON games (num_players);
DROP TABLE IF EXISTS score_upper_bounds;
CREATE TABLE score_upper_bounds (
seed TEXT NOT NULL REFERENCES seeds ON DELETE CASCADE,
score_upper_bound SMALLINT NOT NULL,
reason SMALLINT NOT NULL,
UNIQUE (seed, reason)
);
DROP TABLE IF EXISTS score_lower_bounds;
CREATE TABLE score_lower_bounds (
seed TEXT NOT NULL REFERENCES seeds ON DELETE CASCADE,
score_lower_bound SMALLINT NOT NULL,
game_id INT REFERENCES games ON DELETE CASCADE,
actions TEXT,
CHECK (num_nonnulls(game_id, actions) = 1)
);