from typing import List from hanabi import hanab_game from hanabi import constants from hanabi.live import variants class HanabLiveInstance(hanab_game.HanabiInstance): def __init__( self, deck: List[hanab_game.DeckCard], num_players: int, variant_id: int, one_extra_card: bool = False, one_less_card: bool = False, *args, **kwargs ): assert 2 <= num_players <= 6 hand_size = constants.HAND_SIZES[num_players] if one_less_card: hand_size -= 1 if one_extra_card: hand_size += 1 super().__init__(deck, num_players, hand_size=hand_size, *args, **kwargs) self.variant_id = variant_id self.variant = variants.Variant.from_db(self.variant_id) @staticmethod def select_standard_variant_id(instance: hanab_game.HanabiInstance): err_msg = "Hanabi instance not supported by hanab.live, cannot convert to HanabLiveInstance: " assert 3 <= instance.num_suits <= 6, \ err_msg + "Illegal number of suits ({}) found, must be in range [3,6]".format(instance.num_suits) assert 0 <= instance.num_dark_suits <= 2, \ err_msg + "Illegal number of dark suits ({}) found, must be in range [0,2]".format(instance.num_dark_suits) assert 4 <= instance.num_suits - instance.num_dark_suits, \ err_msg + "Illegal ratio of dark suits to suits, can have at most {} dark suits with {} total suits".format( max(instance.num_suits - 4, 0), instance.num_suits ) return constants.VARIANT_IDS_STANDARD_DISTRIBUTIONS[instance.num_suits][instance.num_dark_suits] class HanabLiveGameState(hanab_game.GameState): def __init__(self, instance: HanabLiveInstance, starting_player: int = 0): super().__init__(instance, starting_player) self.instance: HanabLiveInstance = instance def make_action(self, action): match action.type: case hanab_game.ActionType.ColorClue | hanab_game.ActionType.RankClue: assert(self.clues > 0) self.actions.append(action) self.clues -= self.instance.clue_increment self._make_turn() # TODO: could check that the clue specified is in fact legal case hanab_game.ActionType.Play: self.play(action.target) case hanab_game.ActionType.Discard: self.discard(action.target) case hanab_game.ActionType.EndGame | hanab_game.ActionType.VoteTerminate: self.over = True def _waste_clue(self) -> hanab_game.Action: for player in range(self.turn + 1, self.turn + self.num_players): for card in self.hands[player % self.num_players]: for rank in self.instance.variant.ranks: if self.instance.variant.rank_touches(card, rank): return hanab_game.Action( hanab_game.ActionType.RankClue, player % self.num_players, rank ) for color in range(self.instance.variant.num_colors): if self.instance.variant.color_touches(card, color): return hanab_game.Action( hanab_game.ActionType.ColorClue, player % self.num_players, color ) raise RuntimeError("Current game state did not permit any legal clue." "This case is incredibly rare and currently not handled.")