fix a few typos yielding errors

This commit is contained in:
Maximilian Keßler 2023-03-18 01:27:32 +01:00
parent 7aa8a78a9d
commit a90423e5c4
Signed by: max
GPG key ID: BCC5A619923C0BA5

View file

@ -57,7 +57,7 @@ def compress_actions(actions: List[Action], game_id=None) -> str:
def decompress_actions(actions_str: str) -> List[Action]:
if not len(actions_str >= 2):
if not len(actions_str) >= 2:
raise InvalidFormatError("min/max range not specified, found: {}".format(actions_str))
try:
minType = int(actions_str[0])
@ -99,7 +99,7 @@ def decompress_actions(actions_str: str) -> List[Action]:
if action_type in [ActionType.Play, ActionType.Discard]:
if value is not None:
raise InvalidFormatError(
"Invalid action value: Action at action index {} is Play/Discard, expected value None, found: {}".format(value)
"Invalid action value: Action at action index {} is Play/Discard, expected value None, found: {}".format(index, value)
)
target = BASE62.index(action[1])
return Action(action_type, target, value)
@ -135,7 +135,7 @@ def decompress_deck(deck_str: str) -> List[DeckCard]:
maxRank = int(deck_str[1])
except ValueError as e:
raise InvalidFormatError(
"min/max rank range not specified, expected two integers, found {}".format(actions_str[:2])
"min/max rank range not specified, expected two integers, found {}".format(deck_str[:2])
) from e
if not maxRank >= minRank:
raise InvalidFormatError(
@ -211,7 +211,7 @@ def decompress_game_state(game_str: str) -> GameState:
except ValueError:
raise ValueError("Expected variant id, found: {}".format(variant_id))
instance = HanabInstance(deck, num_players, variant_id=variant_id)
instance = HanabiInstance(deck, num_players, variant_id=variant_id)
game = GameState(instance)
# TODO: game is not in consistent state
@ -241,7 +241,5 @@ if __name__ == "__main__":
game.play(1)
game.play(5)
game.clue()
# a = compress_game_state(game)
# print(a)
print(game.link())