first version of updating max-score games in DB

This commit is contained in:
Maximilian Keßler 2023-03-13 11:46:23 +01:00
parent 777d374ba4
commit a40361b7f3
Signed by: max
GPG key ID: BCC5A619923C0BA5

View file

@ -1,8 +1,11 @@
import json import json
from time import sleep
from site_api import get, api, replay from site_api import get, api, replay
from sat import COLORS, solve from sat import COLORS, solve
from database import Game, store, load, commit, conn from database import Game, store, load, commit, conn
from download_data import export_game from download_data import export_game
from variants import num_suits, VARIANTS
from alive_progress import alive_bar
def update_seeds_db(): def update_seeds_db():
@ -35,10 +38,62 @@ def get_decks_of_seeds():
export_game(game_id) export_game(game_id)
conn.commit() conn.commit()
get_decks_of_seeds()
def update_trivially_feasible_games():
cur = conn.cursor()
for var in VARIANTS:
cur.execute("SELECT COUNT(*) FROM seeds WHERE variant_id = (%s) AND feasible is null", (var['id'],))
num_seeds = cur.fetchone()[0]
cur.execute("SELECT seed, id FROM games WHERE score = (%s) AND variant_id = (%s) ORDER BY seed;", (5 * len(var['suits']), var['id']))
res = cur.fetchall()
print('Checking variant {} (id {}), found {} seeds with {} max-score games to check...'.format(var['name'], var['id'], num_seeds, len(res)))
cur_seed = None
seed_finished = False
with alive_bar(num_seeds) as bar:
for (seed, game_id) in res:
if seed_finished and cur_seed == seed:
print('skipping further game of seed {}'.format(seed))
continue
if cur_seed != seed:
bar()
cur_seed = seed
seed_finished = False
cur.execute("SELECT deck_plays, one_extra_card, one_less_card, all_or_nothing FROM games WHERE id = (%s)", (game_id,))
cheat_options = cur.fetchall()[0]
valid = None
if None in cheat_options:
print('Game {} not found in database, exporting...'.format(game_id))
succ, valid = export_game(game_id)
if not succ:
print('Error exporting game {}.'.format(game_id))
continue
else:
valid = not any(cheat_options)
print('Game {} already in database, valid: {}'.format(game_id, valid))
if valid:
print('Seed {:9} (variant {} / {}) found to be feasible via game {:6}'.format(seed, var['id'], var['name'], game_id))
cur.execute("UPDATE seeds SET feasible = (%s) WHERE seed = (%s)", (True, seed))
conn.commit()
seed_finished = True
else:
print('Cheaty game found')
return
for (seed,) in cur:
cur2.execute("UPDATE seeds SET feasible=TRUE WHERE seed=(%s)", (seed,))
print("Seed {} found to be feasible")
conn.commit()
update_trivially_feasible_games()
exit(0) exit(0)
def solve_unknown_seeds():
for var in VARIANTS:
cur.execute("SELECT deck FROM games WHERE seed = (%s)", (a,))
print('looked at {} games'.format(num_games)) print('looked at {} games'.format(num_games))
for i in range(2,7): for i in range(2,7):
print("Found {} seeds in {}-player in database".format(len(seeds[i]), i)) print("Found {} seeds in {}-player in database".format(len(seeds[i]), i))