Handle invalid player numbers on export

On hanab.live, some games have an invalid number of players
stored in the database, this leads to some games not being
able to be exported from the site.
We catch these cases and write occurrences to a local data file
This commit is contained in:
Maximilian Keßler 2023-07-05 18:47:09 +02:00
parent f8ff2411a0
commit 932340431f
Signed by: max
GPG Key ID: BCC5A619923C0BA5

View File

@ -2,15 +2,17 @@ import alive_progress
from typing import Dict, Optional
import psycopg2.errors
import platformdirs
from hanabi import hanab_game
from hanabi import constants
from hanabi import logger
from hanabi.database import database
from hanabi.live import site_api
from hanabi.live import compress
from hanabi.live import variants
from hanabi.live import hanab_live
from hanabi import logger
class GameExportError(ValueError):
@ -72,7 +74,7 @@ def detailed_export_game(
game_json = site_api.get("export/{}".format(game_id))
if game_json is None:
raise GameExportNoResponseFromSiteError
raise GameExportNoResponseFromSiteError(game_id)
if type(game_json) != dict:
raise GameExportInvalidResponseTypeError(game_id, type(game_json))
@ -177,7 +179,14 @@ def _process_game_row(game: Dict, var_id, export_all_games: bool = False):
raise ValueError("Unknown response format on hanab.live")
if len(users) != num_players:
raise GameExportInvalidNumberOfPlayersError(game_id, num_players, users)
logger.error("Invalid number of players reported when processing row {}".format(game))
f = platformdirs.user_data_dir(constants.APP_NAME, ensure_exists=True) + '/invalid_game_ids.txt'
with open(f, "a+") as invalid_games_file:
invalid_games_file.writelines(
"{}, {}, {}\n".format(game_id, num_players, ", ".join(users))
)
return
# raise GameExportInvalidNumberOfPlayersError(game_id, num_players, users)
if export_all_games:
detailed_export_game(game_id, score=score, var_id=var_id)