database: convert hanab.live json files into readable tables for suits and variants

This commit is contained in:
Maximilian Keßler 2023-05-12 15:35:18 +02:00
parent a9026be6f6
commit 6258315a4f
Signed by: max
GPG key ID: BCC5A619923C0BA5

View file

@ -1,5 +1,6 @@
import json
import psycopg2 import psycopg2
from typing import Optional from typing import Optional, Dict
## global connection ## global connection
conn = psycopg2.connect("dbname=hanab-live user=postgres") conn = psycopg2.connect("dbname=hanab-live user=postgres")
@ -15,50 +16,270 @@ cur = conn.cursor()
def create_games_table(): def create_games_table():
tablename = "games" tablename = "games"
cur.execute("SELECT EXISTS (SELECT FROM pg_tables WHERE schemaname = 'public' AND tablename = '{}');".format(tablename)) cur.execute(
"SELECT EXISTS (SELECT FROM pg_tables WHERE schemaname = 'public' AND tablename = '{}');".format(tablename))
a = cur.fetchone() a = cur.fetchone()
if a[0] is False: if a[0] is False:
print("Creating table '{}'".format(tablename)) print("Creating table '{}'".format(tablename))
cur.execute( cur.execute(
"CREATE TABLE {} (" "CREATE TABLE {} ("
"id INT PRIMARY KEY," "id INT PRIMARY KEY,"
"num_players SMALLINT NOT NULL," "num_players SMALLINT NOT NULL,"
"score SMALLINT NOT NULL," "score SMALLINT NOT NULL,"
"seed TEXT NOT NULL," "seed TEXT NOT NULL,"
"variant_id SMALLINT NOT NULL," "variant_id SMALLINT NOT NULL,"
"deck_plays BOOLEAN," "deck_plays BOOLEAN,"
"one_extra_card BOOLEAN," "one_extra_card BOOLEAN,"
"one_less_card BOOLEAN," "one_less_card BOOLEAN,"
"all_or_nothing BOOLEAN," "all_or_nothing BOOLEAN,"
"num_turns SMALLINT," "num_turns SMALLINT,"
"actions TEXT" "actions TEXT"
");".format(tablename)) ")".format(tablename))
conn.commit() conn.commit()
# else: # else:
# print("table already exists") # print("table already exists")
def create_seeds_table(): def create_seeds_table():
tablename = 'seeds' tablename = 'seeds'
cur.execute("SELECT EXISTS (SELECT FROM pg_tables WHERE schemaname = 'public' AND tablename = '{}');".format(tablename)) cur.execute(
"SELECT EXISTS (SELECT FROM pg_tables WHERE schemaname = 'public' AND tablename = '{}');".format(tablename))
a = cur.fetchone() a = cur.fetchone()
if a[0] is False: if a[0] is False:
print("Creating table '{}'".format(tablename)) print("Creating table '{}'".format(tablename))
cur.execute( cur.execute(
"CREATE TABLE {} (" "CREATE TABLE {} ("
"seed TEXT NOT NULL PRIMARY KEY," "seed TEXT NOT NULL PRIMARY KEY,"
"num_players SMALLINT NOT NULL," "num_players SMALLINT NOT NULL,"
"variant_id SMALLINT NOT NULL," "variant_id SMALLINT NOT NULL,"
"feasible BOOLEAN," # theoretical solvability "feasible BOOLEAN," # theoretical solvability
"max_score_theoretical SMALLINT" # if infeasible, max score "max_score_theoretical SMALLINT," # if infeasible, max score
"deck VARCHAR(60)" "deck VARCHAR(60)"
");".format(tablename)) ")".format(tablename))
conn.commit() conn.commit()
def create_static_tables():
cur.execute("DROP TABLE IF EXISTS suits CASCADE;")
cur.execute(
"CREATE TABLE suits ("
"id SERIAL PRIMARY KEY,"
"name TEXT NOT NULL UNIQUE,"
"display_name TEXT NOT NULL,"
"abbreviation CHAR(1) NOT NULL,"
"ranks SMALLINT NOT NULL," # 0: not touched by rank, 1: touched by actual rank, 2: touched by all ranks
"colors SMALLINT NOT NULL," # 0: not touched by color, 1: touched by native colors, 2: touched by all colors
"prism BOOLEAN NOT NULL,"
"dark BOOLEAN NOT NULL,"
"reversed BOOLEAN NOT NULL"
")"
)
cur.execute("DROP TABLE IF EXISTS colors CASCADE;")
cur.execute(
"CREATE TABLE colors ("
"id SERIAL PRIMARY KEY,"
"name TEXT NOT NULL UNIQUE"
")"
)
cur.execute("DROP TABLE IF EXISTS suit_colors CASCADE;")
cur.execute(
"CREATE TABLE suit_colors ("
"suit_id INTEGER NOT NULL,"
"color_id INTEGER NOT NULL,"
"FOREIGN KEY (suit_id) REFERENCES suits (id) ON DELETE CASCADE,"
"FOREIGN KEY (color_id) REFERENCES colors (id) ON DELETE CASCADE"
")"
)
cur.execute("DROP TABLE IF EXISTS variants CASCADE")
cur.execute(
"CREATE TABLE variants ("
"id SERIAL PRIMARY KEY,"
"name TEXT NOT NULL UNIQUE,"
"clue_starved BOOLEAN NOT NULL,"
"throw_it_in_a_hole BOOLEAN NOT NULL,"
"alternating_clues BOOLEAN NOT NULL,"
"synesthesia BOOLEAN NOT NULL,"
"chimneys BOOLEAN NOT NULL,"
"funnels BOOLEAN NOT NULL,"
"no_colors BOOLEAN NOT NULL,"
"no_ranks BOOLEAN NOT NULL,"
"odds_and_evens BOOLEAN NOT NULL,"
"up_or_down BOOLEAN NOT NULL,"
"critical_fours BOOLEAN NOT NULL,"
"num_suits SMALLINT NOT NULL,"
"special_rank_ranks SMALLINT NOT NULL,"
"special_rank_colors SMALLINT NOT NULL,"
"special_rank SMALLINT"
")"
)
cur.execute("DROP TABLE IF EXISTS variant_suits CASCADE")
cur.execute(
"CREATE TABLE variant_suits ("
"variant_id INT NOT NULL,"
"suit_id INT NOT NULL,"
"FOREIGN KEY (variant_id) REFERENCES variants (id) ON DELETE CASCADE,"
"FOREIGN KEY (suit_id) REFERENCES suits (id) ON DELETE CASCADE"
")"
)
conn.commit()
def init_static_tables():
# check if table already exists
create = False
tables = ['suits', 'colors', 'suit_colors', 'variants', 'variant_suits']
for table in tables:
cur.execute(
"SELECT EXISTS (SELECT FROM pg_tables WHERE schemaname = 'public' AND tablename = '{}');".format(table)
)
a = cur.fetchone()
if a[0] is False:
create = True
if not create:
return
create_static_tables()
with open("suits.json", "r") as f:
suits: Dict = json.loads(f.read())
with open('variants.json', 'r') as f:
variants = json.loads(f.read())
suits_to_reverse = set()
for var in variants:
for suit in var['suits']:
if 'Reversed' in suit:
suits_to_reverse.add(suit.replace(' Reversed', ''))
for suit in suits:
name: str = suit['name']
display_name: str = suit.get('displayName', name)
abbreviation = suit.get('abbreviation', name[0].upper())
all_colors = suit.get('allClueColors', False)
no_colors = suit.get('noClueColors', False)
all_ranks = suit.get('allClueRanks', False)
no_ranks = suit.get('noClueRanks', False)
prism = suit.get('prism', False)
dark = suit.get('oneOfEach', False)
assert([all_colors, no_colors, prism].count(True) <= 1)
assert(not all([no_ranks, all_ranks]))
colors = 2 if all_colors else (0 if no_colors else 1)
ranks = 2 if all_ranks else (0 if no_ranks else 1)
clue_colors = suit.get('clueColors', [name] if (colors == 1 and not prism) else [])
for rev in [False, True]:
if rev is True and name not in suits_to_reverse:
break
suit_name = name
suit_name += ' Reversed' if rev else ''
cur.execute(
"INSERT INTO suits (name, display_name, abbreviation, ranks, colors, dark, reversed, prism)"
"VALUES"
"(%s, %s, %s, %s, %s, %s, %s, %s)",
(suit_name, display_name, abbreviation, ranks, colors, dark, rev, prism)
)
cur.execute(
"SELECT id FROM suits WHERE name = %s",
(suit_name,)
)
suit_id = cur.fetchone()
for color in clue_colors:
cur.execute(
"INSERT INTO colors (name) VALUES (%s)"
"ON CONFLICT (name) DO NOTHING",
(color,)
)
cur.execute(
"SELECT id FROM colors WHERE name = %s",
(color,)
)
color_id = cur.fetchone()
cur.execute(
"INSERT INTO suit_colors (suit_id, color_id) VALUES"
"(%s, %s)",
(suit_id, color_id)
)
for var in variants:
var_id = var['id']
name = var['name']
clue_starved = var.get('clueStarved', False)
throw_it_in_a_hole = var.get('throwItInHole', False)
alternating_clues = var.get('alternatingClues', False)
synesthesia = var.get('synesthesia', False)
chimneys = var.get('chimneys', False)
funnels = var.get('funnels', False)
no_colors = var.get('colorCluesTouchNothing', False)
no_ranks = var.get('rankCluesTouchNothing', False)
odds_and_evens = var.get('oddsAndEvens', False)
up_or_down = var.get('upOrDown', False)
critical_fours = var.get('criticalFours', False)
suits = var['suits']
num_suits = len(suits)
special_rank_no_ranks = var.get('specialNoClueRanks', False)
special_rank_all_ranks = var.get('specialAllClueRanks', False)
special_rank_no_colors = var.get('specialNoClueColors', False)
special_rank_all_colors = var.get('specialAllClueColors', False)
special_rank = var.get('specialRank', None)
clue_ranks = var.get('clueRanks', [1, 2, 3, 4, 5])
assert(not all([special_rank_all_ranks, special_rank_no_ranks]))
assert(not all([special_rank_all_colors, special_rank_no_colors]))
special_rank_ranks = 2 if special_rank_all_ranks else (0 if special_rank_no_ranks else 1)
special_rank_colors = 2 if special_rank_all_colors else (0 if special_rank_no_colors else 1)
cur.execute(
"INSERT INTO variants ("
"id, name, clue_starved, throw_it_in_a_hole, alternating_clues, synesthesia, chimneys, funnels, no_colors,"
"no_ranks, odds_and_evens, up_or_down, critical_fours, num_suits, special_rank_ranks, special_rank_colors,"
"special_rank"
")"
"VALUES"
"(%s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s)",
(
var_id, name, clue_starved, throw_it_in_a_hole, alternating_clues, synesthesia, chimneys, funnels,
no_colors, no_ranks, odds_and_evens, up_or_down, critical_fours, num_suits, special_rank_ranks,
special_rank_colors, special_rank
)
)
for suit in suits:
cur.execute(
"SELECT id FROM suits WHERE name = %s",
(suit,)
)
suit_id = cur.fetchone()
if suit_id is None:
print(suit)
cur.execute(
"INSERT INTO variant_suits (variant_id, suit_id) VALUES (%s, %s)",
(var_id, suit_id)
)
conn.commit()
create_games_table() create_games_table()
create_seeds_table() create_seeds_table()
init_static_tables()
class Game(): class Game():
@ -103,22 +324,24 @@ def load(game_id: int) -> Optional[Game]:
else: else:
return Game.from_tuple(a) return Game.from_tuple(a)
def store(game: Game): def store(game: Game):
stored = load(game.id) stored = load(game.id)
if stored is None: if stored is None:
# print("inserting game with id {} into DB".format(game.id)) # print("inserting game with id {} into DB".format(game.id))
cur.execute( cur.execute(
"INSERT INTO games" "INSERT INTO games"
"(id, num_players, score, seed, variant_id)" "(id, num_players, score, seed, variant_id)"
"VALUES" "VALUES"
"(%s, %s, %s, %s, %s);", "(%s, %s, %s, %s, %s);",
(game.id, game.num_players, game.score, game.seed, game.variant_id) (game.id, game.num_players, game.score, game.seed, game.variant_id)
) )
else: else:
if not stored == game: if not stored == game:
print("Already stored game with id {}, aborting".format(game.id)) print("Already stored game with id {}, aborting".format(game.id))
print("Stored game is: {}".format(stored.__dict__)) print("Stored game is: {}".format(stored.__dict__))
print("New game is: {}".format(game.__dict__)) print("New game is: {}".format(game.__dict__))
def commit(): def commit():
conn.commit() conn.commit()