rework downloading of variants: store progress of download in database to resume downloads
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2 changed files with 155 additions and 89 deletions
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@ -131,12 +131,17 @@ CREATE INDEX variants_name_idx ON variants (name);
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*/
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*/
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DROP TABLE IF EXISTS variant_suits CASCADE;
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DROP TABLE IF EXISTS variant_suits CASCADE;
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CREATE TABLE variant_suits (
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CREATE TABLE variant_suits (
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variant_id INT NOT NULL,
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variant_id INT NOT NULL REFERENCES variants ON DELETE CASCADE,
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suit_id INT NOT NULL,
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suit_id INT NOT NULL REFERENCES suits ON DELETE RESTRICT,
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index SMALLINT NOT NULL,
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index SMALLINT NOT NULL,
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FOREIGN KEY (variant_id) REFERENCES variants (id) ON DELETE CASCADE,
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FOREIGN KEY (suit_id) REFERENCES suits (id) ON DELETE CASCADE,
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UNIQUE (variant_id, suit_id),
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UNIQUE (variant_id, suit_id),
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UNIQUE (variant_id, index)
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UNIQUE (variant_id, index)
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);
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);
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CREATE INDEX variant_suits_index ON variant_suits (variant_id, index);
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CREATE INDEX variant_suits_index ON variant_suits (variant_id, index);
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DROP TABLE IF EXISTS variant_game_downloads CASCADE;
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CREATE TABLE variant_game_downloads (
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variant_id INT PRIMARY KEY REFERENCES variants ON DELETE CASCADE,
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last_game_id INT NOT NULL
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)
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229
download_data.py
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download_data.py
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@ -1,100 +1,161 @@
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import json
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import json
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from typing import Dict, Optional
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from site_api import get, api, replay
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from site_api import get, api, replay
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from database import Game, store, load, commit, conn
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from database.database import Game, store, load, commit, conn, cur
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from compress import compress_deck, compress_actions, DeckCard, Action
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from compress import compress_deck, compress_actions, DeckCard, Action, InvalidFormatError
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from variants import variant_id
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from variants import variant_id, variant_name
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from hanabi import HanabiInstance, GameState, Action
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from hanab_live import HanabLiveInstance, HanabLiveGameState
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with open('variants.json') as f:
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with open('variants.json') as f:
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variants = json.loads(f.read())
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variants = json.loads(f.read())
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def download_games(variant_id, name=None):
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url = "variants/{}".format(variant_id)
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r = api(url)
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if not r:
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print("Not a valid variant: {}".format(variant_id))
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return
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num_entries = r['total_rows']
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print("Downloading {} entries for variant {} ({})".format(num_entries, variant_id, name))
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num_pages = (num_entries + 99) // 100
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for page in range(0, num_pages):
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print("Downloading page {} of {}".format(page + 1, num_pages), end = '\r')
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r = api(url + "?page={}".format(page))
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for row in r['rows']:
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row.pop('users')
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row.pop('datetime')
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g = Game(row)
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g.variant_id = variant_id
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store(g)
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print()
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print('Downloaded and stored {} entries for variant {} ({})'.format(num_entries, variant_id, name))
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commit()
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# requires seed AND game to already have an entry in database
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#
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# return: (successfully exported game, game without cheat options, null if not exported)
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def detailed_export_game(game_id: int, score: Optional[int] = None, seed_exists: bool = False) -> None:
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def export_game(game_id) -> [bool, bool]:
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"""
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with conn.cursor() as cur:
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Downloads full details of game, inserts seed and game into DB
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cur.execute("SELECT deck_plays, one_extra_card, one_less_card, all_or_nothing, actions FROM games WHERE id = (%s)", (game_id,))
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If seed is already present, it is left as is
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res = cur.fetchall()
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If game is already present, game details will be updated
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if len(res) == 1:
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print(res)
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return
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else:
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print('game is completely new')
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# return
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r = get("export/{}".format(game_id))
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:param game_id:
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if r is None:
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:param score: If given, this will be inserted as score of the game. If not given, score is calculated
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print("Failed to export game id {}".format(game_id))
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:param seed_exists: If specified and true, assumes that the seed is already present in database.
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return False, None
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If this is not the case, call will raise a DB insertion error
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assert(r['id'] == game_id)
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"""
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# print(r)
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try:
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game_json = get("export/{}".format(game_id))
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num_players = len(r['players'])
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assert game_json.get('id') == game_id, "Invalid response format from hanab.live"
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seed = r['seed']
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options = r.get('options', {})
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var_id = variant_id(options.get('variant', 'No Variant'))
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deck_plays = options.get('deckPlays', False)
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one_extra_card = options.get('oneExtraCard', False)
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one_less_card = options.get('oneLessCard', False)
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all_or_nothing = options.get('allOrNothing', False)
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actions = [Action.from_json(action) for action in r['actions']]
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deck = [DeckCard.from_json(card) for card in r['deck']]
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except KeyError:
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print('Error parsing JSON when exporting game {}'.format(game_id))
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raise
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players = game_json.get('players', [])
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num_players = len(players)
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seed = game_json.get('seed', None)
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options = game_json.get('options', {})
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var_id = variant_id(options.get('variant', 'No Variant'))
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deck_plays = options.get('deckPlays', False)
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one_extra_card = options.get('oneExtraCard', False)
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one_less_card = options.get('oneLessCard', False)
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all_or_nothing = options.get('allOrNothing', False)
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actions = [Action.from_json(action) for action in game_json.get('actions', [])]
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deck = [DeckCard.from_json(card) for card in game_json.get('deck', None)]
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assert (players != [])
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assert (seed is not None)
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if score is None:
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# need to play through the game once to find out its score
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# need to play through the game once to find out its score
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game = GameState(HanabiInstance(deck, num_players))
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game = HanabLiveGameState(HanabLiveInstance(deck, num_players, var_id))
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for action in actions:
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for action in actions:
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game.make_action(action)
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game.make_action(action)
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score = game.score
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try:
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try:
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compressed_deck = compress_deck(deck)
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compressed_deck = compress_deck(deck)
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except:
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except InvalidFormatError:
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print("Failed to compress deck while exporting game {}".format(game_id))
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print("Failed to compress deck while exporting game {}: {}".format(game_id, deck))
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raise
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raise
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try:
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try:
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compressed_actions = compress_actions(actions)
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compressed_actions = compress_actions(actions)
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except:
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except InvalidFormatError:
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print("Failed to compress actions while exporting game {}".format(game_id))
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print("Failed to compress actions while exporting game {}".format(game_id))
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raise
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raise
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with conn.cursor() as cur:
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if not seed_exists:
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# cur.execute("UPDATE seeds SET deck=(%s) WHERE seed=(%s);", (deck, seed))
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cur.execute(
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cur.execute(
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"INSERT INTO seeds (seed, num_players, variant_id, deck)"
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"INSERT INTO seeds (seed, num_players, variant_id, deck)"
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"VALUES (%s, %s, %s, %s)"
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"VALUES (%s, %s, %s, %s)"
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"ON CONFLICT (seed) DO NOTHING",
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"ON CONFLICT (seed) DO NOTHING",
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(seed, num_players, var_id, compressed_deck)
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(seed, num_players, var_id, compressed_deck)
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)
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)
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cur.execute(
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"INSERT INTO games (id, num_players, score, seed, variant_id, deck_plays, one_extra_card, one_less_card, all_or_nothing, actions)"
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"VALUES (%s, %s, %s, %s, %s, %s, %s, %s, %s, %s)",
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(game_id, num_players, game.score, seed, var_id, deck_plays, one_extra_card, one_less_card, all_or_nothing, compressed_actions))
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conn.commit()
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return True, not any([deck_plays, one_extra_card, one_less_card, all_or_nothing])
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if __name__ == "__main__":
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cur.execute(
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export_game(961092)
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"INSERT INTO games ("
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"id, num_players, score, seed, variant_id, deck_plays, one_extra_card, one_less_card,"
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"all_or_nothing, actions"
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")"
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"VALUES (%s, %s, %s, %s, %s, %s, %s, %s, %s, %s)"
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"ON CONFLICT (id) DO UPDATE SET ("
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"deck_plays, one_extra_card, one_less_card, all_or_nothing, actions"
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") = ("
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"EXCLUDED.deck_plays, EXCLUDED.one_extra_card, EXCLUDED.one_less_card, EXCLUDED.all_or_nothing,"
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"EXCLUDED.actions"
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")",
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(
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game_id, num_players, score, seed, var_id, deck_plays, one_extra_card, one_less_card,
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all_or_nothing, compressed_actions
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)
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)
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def process_game_row(game: Dict, var_id):
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game_id = game.get('id', None)
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seed = game.get('seed', None)
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num_players = game.get('num_players', None)
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score = game.get('score', None)
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if any(v is None for v in [game_id, seed, num_players, score]):
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raise ValueError("Unknown response format on hanab.live")
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cur.execute("SELECT seed FROM seeds WHERE seed = %s", (seed,))
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seed_exists = cur.fetchone()
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if seed_exists is not None:
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cur.execute(
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"INSERT INTO games (id, seed, num_players, score, variant_id)"
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"VALUES"
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"(%s, %s ,%s ,%s ,%s)"
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"ON CONFLICT (id) DO NOTHING",
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(game_id, seed, num_players, score, var_id)
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)
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else:
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detailed_export_game(game_id, score)
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def download_games(var_id):
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name = variant_name(var_id)
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page_size = 100
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if name is None:
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raise ValueError("{} is not a known variant_id.".format(var_id))
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url = "variants/{}".format(var_id)
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r = api(url)
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if not r:
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raise RuntimeError("Failed to download request from hanab.live")
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num_entries = r.get('total_rows', None)
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if num_entries is None:
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raise ValueError("Unknown response format on hanab.live")
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cur.execute(
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"SELECT COUNT(*) FROM games WHERE variant_id = %s AND id <= "
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"(SELECT COALESCE (last_game_id, 0) FROM variant_game_downloads WHERE variant_id = %s)",
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(var_id, var_id)
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)
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num_already_downloaded_games = cur.fetchone()[0]
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next_page = num_already_downloaded_games // page_size
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last_page = (num_entries - 1) // page_size
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if num_already_downloaded_games == num_entries:
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print("Already downloaded all games for variant {} [{}]".format(var_id, name))
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return
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print(
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"Downloading remaining {} (total {}) entries for variant {} [{}]".format(
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num_entries - num_already_downloaded_games, num_entries, var_id, name
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)
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)
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for page in range(next_page, last_page + 1):
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r = api(url + "?col[0]=0&page={}".format(page))
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rows = r.get('rows', [])
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assert page == last_page or len(rows) == page_size, \
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"Received unexpected row count ({}) when querying page {}".format(len(rows), page)
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for row in rows:
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process_game_row(row, var_id)
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cur.execute(
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"INSERT INTO variant_game_downloads (variant_id, last_game_id) VALUES"
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"(%s, %s)"
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"ON CONFLICT (variant_id) DO UPDATE SET last_game_id = EXCLUDED.last_game_id",
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(var_id, r['rows'][-1]['id'])
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)
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conn.commit()
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print('Downloaded and processed page {}'.format(page))
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