database schema: add (in)feasibility tables, add detrimental_characters

This commit is contained in:
Maximilian Keßler 2023-07-07 22:30:53 +02:00
parent b893a65a64
commit 11279a1c68
Signed by: max
GPG key ID: BCC5A619923C0BA5
2 changed files with 34 additions and 17 deletions

View file

@ -22,9 +22,26 @@ CREATE TABLE games (
one_extra_card BOOLEAN,
one_less_card BOOLEAN,
all_or_nothing BOOLEAN,
detrimental_characters BOOLEAN,
num_turns SMALLINT,
actions TEXT
);
CREATE INDEX games_seed_score_idx ON games (seed, score);
CREATE INDEX games_var_seed_idx ON games (variant_id, seed);
CREATE INDEX games_player_idx ON games (num_players);
DROP TABLE IF EXISTS infeasibility_certs;
CREATE TABLE infeasibility_certs (
seed TEXT NOT NULL REFERENCES seeds ON DELETE CASCADE,
score_upper_bound SMALLINT NOT NULL,
reason SMALLINT NOT NULL
);
DROP TABLE IF EXISTS feasibility_certs;
CREATE TABLE feasibility_certs (
seed TEXT NOT NULL REFERENCES seeds ON DELETE CASCADE,
game_id INT REFERENCES games ON DELETE CASCADE,
actions TEXT,
CHECK (num_nonnulls(game_id, actions) = 1)
);

View file

@ -155,18 +155,18 @@ def detailed_export_game(
database.cur.execute(
"INSERT INTO games ("
"id, num_players, score, seed, variant_id, deck_plays, one_extra_card, one_less_card,"
"all_or_nothing, actions"
"all_or_nothing, detrimental_characters, actions"
")"
"VALUES (%s, %s, %s, %s, %s, %s, %s, %s, %s, %s)"
"VALUES (%s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s)"
"ON CONFLICT (id) DO UPDATE SET ("
"deck_plays, one_extra_card, one_less_card, all_or_nothing, actions"
"deck_plays, one_extra_card, one_less_card, all_or_nothing, actions, detrimental_characters"
") = ("
"EXCLUDED.deck_plays, EXCLUDED.one_extra_card, EXCLUDED.one_less_card, EXCLUDED.all_or_nothing,"
"EXCLUDED.actions"
"EXCLUDED.actions, EXCLUDED.detrimental_characters"
")",
(
game_id, num_players, score, seed, var_id, deck_plays, one_extra_card, one_less_card,
all_or_nothing, compressed_actions
all_or_nothing, detrimental_characters, compressed_actions
)
)
logger.debug("Imported game {}".format(game_id))