Endgame-Analyzer/include/state_explorer.h

12 lines
250 B
C++

#ifndef DYNAMIC_PROGRAM_CLI_INTERFACE_H
#define DYNAMIC_PROGRAM_CLI_INTERFACE_H
#include <memory>
#include "game_interface.h"
namespace Hanabi {
void cli(const std::shared_ptr<HanabiStateIF>& game);
}
#endif //DYNAMIC_PROGRAM_CLI_INTERFACE_H