Endgame-Analyzer/cli_interface.h

12 lines
272 B
C++

#ifndef DYNAMIC_PROGRAM_CLI_INTERFACE_H
#define DYNAMIC_PROGRAM_CLI_INTERFACE_H
#include <memory>
#include "game_state.h"
namespace Hanabi {
[[noreturn]] [[noreturn]] void cli(const std::shared_ptr<HanabiStateIF>& game);
}
#endif //DYNAMIC_PROGRAM_CLI_INTERFACE_H