parent
4ba61b0450
commit
e18937c599
2 changed files with 1 additions and 5 deletions
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@ -63,11 +63,10 @@ namespace Hanabi
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{
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{
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suit_t suit;
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suit_t suit;
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rank_t rank;
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rank_t rank;
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uint8_t deck_index; /** Order of card in deck, numbered 0, 1, ... */
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// These attributes are not needed in general for a card,
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// These attributes are not needed in general for a card,
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// they represent internal states during backtracking.
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// they represent internal states during backtracking.
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uint8_t local_index; /** Used for the local representation of the current game state. */
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uint8_t local_index;
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bool in_starting_hand;
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bool in_starting_hand;
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bool initial_trash;
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bool initial_trash;
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@ -71,15 +71,12 @@ namespace Parsing
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std::pair<std::vector<Hanabi::Card>, Hanabi::suit_t> parse_deck(const boost::json::value & deck_json)
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std::pair<std::vector<Hanabi::Card>, Hanabi::suit_t> parse_deck(const boost::json::value & deck_json)
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{
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{
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auto deck = boost::json::value_to<std::vector<Hanabi::Card>>(deck_json);
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auto deck = boost::json::value_to<std::vector<Hanabi::Card>>(deck_json);
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uint8_t deck_index = 0;
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for (auto & card: deck)
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for (auto & card: deck)
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{
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{
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ASSERT(card.rank < 5);
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ASSERT(card.rank < 5);
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ASSERT(card.rank >= 0);
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ASSERT(card.rank >= 0);
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ASSERT(card.suit < 6);
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ASSERT(card.suit < 6);
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ASSERT(card.suit >= 0);
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ASSERT(card.suit >= 0);
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card.deck_index = deck_index;
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deck_index++;
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}
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}
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Hanabi::suit_t num_suits = 0;
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Hanabi::suit_t num_suits = 0;
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for (const auto & card: deck)
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for (const auto & card: deck)
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