add option to select game state by draw pile size

This commit is contained in:
Maximilian Keßler 2023-11-10 15:08:37 +01:00
parent c40aae3c4b
commit 89bab62032
Signed by: max
GPG key ID: BCC5A619923C0BA5

View file

@ -11,9 +11,9 @@
namespace Hanabi {
void analyze_game_and_start_cli(std::variant<int, const char*> game_id, int turn, std::optional<uint8_t> score_goal,
void analyze_game_and_start_cli(std::variant<int, const char*> game_id, int turn, int draw_pile_size, std::optional<uint8_t> score_goal,
bool start_cli) {
auto game = Download::get_game(game_id, turn, 0, score_goal);
auto game = Download::get_game(game_id, turn, draw_pile_size, score_goal);
if (game == nullptr) {
if(game_id.index() == 0) {
std::cout << "Failed to download game " << std::get<int>(game_id) << " from hanab.live." << std::endl;
@ -49,7 +49,8 @@ namespace Hanabi {
int main(int argc, char *argv[]) {
int turn;
int turn = 100;
int draw_pile_size = 0;
std::optional<int> score;
bool interactive_shell;
@ -58,7 +59,8 @@ int main(int argc, char *argv[]) {
("help", "print this help message")
("id,g", boost::program_options::value<int>(), "Game ID from hanab.live")
("file,f", boost::program_options::value<std::string>(), "Input file containing game in hanab.live json format")
("turn,t", boost::program_options::value<int>(&turn)->default_value(1), "Turn number of state to analyze. Turn 1 means no actions have been taken.")
("turn,t", boost::program_options::value<int>(&turn), "Turn number of state to analyze. Turn 1 means no actions have been taken.")
("draw,d", boost::program_options::value<int>(&draw_pile_size), "Draw pile size of state to analyze.")
("score,s", boost::program_options::value<int>(), "Score that counts as a win, i.e. is optimized for achieving.")
("interactive,i", boost::program_options::value<bool>(&interactive_shell)->default_value(true), "Drop into interactive shell to explore game")
;
@ -77,14 +79,20 @@ int main(int argc, char *argv[]) {
return EXIT_SUCCESS;
}
if (vm.count("draw") + vm.count("turn") != 1) {
std::cout << "Exactly one option of 'draw' and 'turn' has to be given." << std::endl;
std::cout << "Use '--help' to print a help message." << std::endl;
return EXIT_SUCCESS;
}
if (vm.count("score")) {
score = vm["score"].as<int>();
}
if (vm.count("file")) {
Hanabi::analyze_game_and_start_cli(vm["file"].as<std::string>().c_str(), turn, score, interactive_shell);
Hanabi::analyze_game_and_start_cli(vm["file"].as<std::string>().c_str(), turn, draw_pile_size, score, interactive_shell);
} else {
Hanabi::analyze_game_and_start_cli(vm["id"].as<int>(), turn, score, interactive_shell);
Hanabi::analyze_game_and_start_cli(vm["id"].as<int>(), turn, draw_pile_size, score, interactive_shell);
}
return EXIT_SUCCESS;
}