adjust size of static vector
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1 changed files with 3 additions and 3 deletions
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@ -252,10 +252,10 @@ private:
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std::list<CardMultiplicity> _draw_pile{};
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std::uint8_t _endgame_turns_left{};
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// This will save the card positions of all cards that are in the draw pile when we start backtracking
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// TODO: currently, we support at most 10 useful different cards in draw pile
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// This will save the card positions of all cards that are in the draw pile when we start backtracking.
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boost::container::static_vector<boost::container::static_vector<player_t, max_card_duplicity>, 10> _card_positions_draw;
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boost::container::static_vector<Card, 10> _good_cards_draw;
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// Note that 30 cards here is enough for all standard decks, since there are ot most 6 suits with 5 unique cards each.
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boost::container::static_vector<Card, 30> _good_cards_draw;
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// This will indicate whether cards that were in hands initially still are in hands
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std::bitset<num_players * hand_size> _card_positions_hands;
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