fix find_card_in_hand function: respect different representation of trash
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0a8facb585
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2 changed files with 9 additions and 8 deletions
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@ -256,12 +256,13 @@ namespace Hanabi {
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template<suit_t num_suits, player_t num_players, hand_index_t hand_size>
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template<suit_t num_suits, player_t num_players, hand_index_t hand_size>
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std::uint8_t HanabiState<num_suits, num_players, hand_size>::find_card_in_hand(
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std::uint8_t HanabiState<num_suits, num_players, hand_size>::find_card_in_hand(
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const Hanabi::Card &card) const {
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const Hanabi::Card &card) const {
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for (std::uint8_t i = 0; i < hand_size; i++) {
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auto it = std::find_if(_hands[_turn].begin(), _hands[_turn].end(),[&card, this](Card const & card_in_hand){
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if (_hands[_turn][i].rank == card.rank && _hands[_turn][i].suit == card.suit) {
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return card_in_hand == card or (is_trash(card) and is_trash(card_in_hand));
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return i;
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});
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}
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if (it != _hands[_turn].end()) {
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}
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return std::distance(_hands[_turn].begin(), it);
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return -1;
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}
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return -1;
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}
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}
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template<suit_t num_suits, player_t num_players, hand_index_t hand_size>
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template<suit_t num_suits, player_t num_players, hand_index_t hand_size>
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@ -25,7 +25,7 @@ namespace Hanabi {
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game.goto_draw_pile_size(draw_pile_size);
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game.goto_draw_pile_size(draw_pile_size);
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if (draw_pile_size != 0 and game.state->draw_pile_size() != static_cast<size_t>(draw_pile_size)) {
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if (draw_pile_size != 0 and game.state->draw_pile_size() != static_cast<size_t>(draw_pile_size)) {
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std::cout << "This given draw pile size (" << draw_pile_size << ") cannot be obtained with the specified replay." << std::endl;
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std::cout << "The given draw pile size (" << draw_pile_size << ") cannot be obtained with the specified replay." << std::endl;
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return;
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return;
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}
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}
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game.state->modify_clues(clue_modifier);
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game.state->modify_clues(clue_modifier);
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@ -60,7 +60,7 @@ namespace Hanabi {
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for(size_t remaining_cards = 1; remaining_cards <= max_draw_pile_size; remaining_cards++) {
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for(size_t remaining_cards = 1; remaining_cards <= max_draw_pile_size; remaining_cards++) {
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if (!game.goto_draw_pile_size(remaining_cards))
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if (!game.goto_draw_pile_size(remaining_cards))
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{
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{
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std::cout << "This given draw pile size (" << remaining_cards << ") cannot be obtained with the specified replay." << std::endl;
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std::cout << "The given draw pile size (" << remaining_cards << ") cannot be obtained with the specified replay." << std::endl;
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continue;
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continue;
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};
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};
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if (all_clues) {
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if (all_clues) {
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