better user output/error handlin when game cannot be initialized
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b1c1f41c6e
commit
4e860f49cc
2 changed files with 13 additions and 7 deletions
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@ -88,20 +88,19 @@ namespace Download {
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return boost::json::value_to<std::vector<Action>>(action_json);
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}
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boost::json::object download_game_json(int game_id) {
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std::optional<boost::json::object> download_game_json(int game_id) {
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std::string request_str = "https://hanab.live/export/" + std::to_string(game_id);
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cpr::Response r = cpr::Get(cpr::Url(request_str));
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if (r.header["content-type"] != "application/json; charset=utf-8") {
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return {};
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return std::nullopt;
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}
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return boost::json::parse(r.text).as_object();
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}
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boost::json::object open_game_json(const char *filename) {
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std::optional<boost::json::object> open_game_json(const char *filename) {
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std::ifstream file(filename);
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if (!file.is_open()) {
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std::cout << "Failed to open " << filename << "." << std::endl;
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return {};
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return std::nullopt;
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}
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std::string game_json((std::istreambuf_iterator<char>(file)), std::istreambuf_iterator<char>());
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return boost::json::parse(game_json).as_object();
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@ -145,7 +144,7 @@ namespace Download {
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}
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std::unique_ptr<Hanabi::HanabiStateIF> get_game(std::variant<int, const char*> game_spec, unsigned turn, size_t draw_pile_break = 0) {
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const boost::json::object game_json = [&game_spec]() {
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const std::optional<boost::json::object> game_json_opt = [&game_spec]() {
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if (game_spec.index() == 0) {
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return download_game_json(std::get<int>(game_spec));
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} else {
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@ -153,10 +152,12 @@ namespace Download {
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}
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}();
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if(game_json.empty()) {
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if (!game_json_opt.has_value() or game_json_opt.value().empty()) {
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return nullptr;
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}
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const boost::json::object& game_json = game_json_opt.value();
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const auto [deck, num_suits] = parse_deck(game_json.at("deck"));
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const std::vector<Action> actions = parse_actions(game_json.at("actions"));
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const size_t num_players = game_json.at("players").as_array().size();
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@ -18,6 +18,11 @@ namespace Hanabi {
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void analyze_game_and_start_cli(std::variant<int, const char*> game_id, int turn) {
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auto game = Download::get_game(game_id, turn - 1);
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if (game == nullptr) {
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if(game_id.index() == 0) {
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std::cout << "Failed to download game " << std::get<int>(game_id) << " from hanab.live." << std::endl;
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} else {
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std::cout << "Failed to open file " << std::get<const char*>(game_id) << "." << std::endl;
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}
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return;
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}
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