Endgame-Analyzer/include/state_explorer.h

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#ifndef DYNAMIC_PROGRAM_CLI_INTERFACE_H
#define DYNAMIC_PROGRAM_CLI_INTERFACE_H
#include <memory>
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#include "game_interface.h"
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namespace Hanabi
{
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/**
* Launches an interactive shell (on cout/cin) that allows to display, traverse and modify
* the given game state.
*/
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void cli(Game const & game);
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}
#endif //DYNAMIC_PROGRAM_CLI_INTERFACE_H